Working its way up from the back of the class: #15,848 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 122 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Hosted by LIZARION-E0C35E7E sit?
Hosted by LIZARION-E0C35E7E leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 85.87.116.238:7827.
How reliable is Hosted by LIZARION-E0C35E7E, and is it up?
At this moment, Hosted by LIZARION-E0C35E7E is offline; the last time it was seen was 21 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 7 October 2026.
On what Rust version does Hosted by LIZARION-E0C35E7E sit?
The server Hosted by LIZARION-E0C35E7E is on Rust network protocol 2634 and build 167058 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Hosted by LIZARION-E0C35E7E reset?
Hosted by LIZARION-E0C35E7E has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 22 days 6 hours have passed since this world was made.
Population
Where does Hosted by LIZARION-E0C35E7E sit among Rust servers?
Over the last seven days, Hosted by LIZARION-E0C35E7E has #15,848 for player hours, in the top 72% of all ranked servers.
How many players does Hosted by LIZARION-E0C35E7E usually have?
Hosted by LIZARION-E0C35E7E is offline at the moment; the last time it was seen was 21 days 1 hours ago.
Tags
What do Hosted by LIZARION-E0C35E7E's tags stand for?
The game's browser takes its cue from the tags Hosted by LIZARION-E0C35E7E has set: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Hosted by LIZARION-E0C35E7E appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Hosted by LIZARION-E0C35E7E: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
How is Hosted by LIZARION-E0C35E7E set up, and what rules does it keep?
You will find no gather rate in the name of Hosted by LIZARION-E0C35E7E. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Hosted by LIZARION-E0C35E7E?
A procedural map of size 3,500 and seed 602117481, generated by the game, is what Hosted by LIZARION-E0C35E7E runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to Hosted by LIZARION-E0C35E7E?
To connect, start Rust, press F1, and type client.connect 85.87.116.238:7827. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp10
Max playersIts slot count is 10.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167058
BuildThe game build is 167058.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).