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Every Rust server graded on real, live numbers. 39,332 players on the roll · 11,647 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 86.103.6.78:28015
Name of server

#1 Rust LAN-Server | TEST

RegisterAbsentOffline
Region–
Address86.103.6.78:28015
Last checked36d ago
monthly wipes moddedcarbon
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 2 subjects

Players now 1/ 25 4% full
7-day average0peak –
Rank#14,956top 65%
Last wipe36d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 35/ 100 Working its way up from the back of the class: #14,956 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 48/ 100 Slipped a little: down 720 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 8d 15hThu 5 Nov, 19:00 UTCFW
  • 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 11:22 UTC36d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
19 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
5 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
4 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 61 on average
31 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 59 on average
50 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
EU · groups of 16+ · monthly · 58 on average
1 / 1000

Quick answers

from the figures on this page

Server facts

Which region is #1 Rust LAN-Server | TEST based in?

#1 Rust LAN-Server | TEST leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 86.103.6.78:28015 is the address to use.

Is #1 Rust LAN-Server | TEST up, and how steady is its uptime?

You cannot join now: #1 Rust LAN-Server | TEST is offline, last seen 36 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 21 September 2026.

On what Rust version does #1 Rust LAN-Server | TEST sit?

Rust network protocol 2633 and build 164530 on Windows is what #1 Rust LAN-Server | TEST runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does #1 Rust LAN-Server | TEST wipe its map?

#1 Rust LAN-Server | TEST wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 36 days 13 hours have passed since this world was made. Its tags record that it wipes monthly.

What happens on #1 Rust LAN-Server | TEST when wipe day arrives?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began.

Population

Where does #1 Rust LAN-Server | TEST sit among Rust servers?

In the top 65% of all ranked servers, #1 Rust LAN-Server | TEST sits at #14,956 for player hours over the last seven days.

Is #1 Rust LAN-Server | TEST a busy server?

The last sighting of #1 Rust LAN-Server | TEST was 36 days 12 hours ago, and it is offline right now.

Tags and filters

What is meant by the tags on #1 Rust LAN-Server | TEST?

gmvanilla (Game mode): You play vanilla survival here; mp25 (Max players): 25 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon are the tags #1 Rust LAN-Server | TEST publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show #1 Rust LAN-Server | TEST?

Rust Server Score lists that include #1 Rust LAN-Server | TEST: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

How is #1 Rust LAN-Server | TEST set up, and what rules does it keep?

Nothing in the name of #1 Rust LAN-Server | TEST states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map #1 Rust LAN-Server | TEST uses?

A procedural map of size 2,000 and seed 923208345, generated by the game, is what #1 Rust LAN-Server | TEST runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

What is the way to join #1 Rust LAN-Server | TEST?

To connect, start Rust, press F1, and type client.connect 86.103.6.78:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode You play vanilla survival here.
mp25
Max players 25 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.