A quiet classroom so far: 1 of 3 on average. Plenty of space to grow.
Standingrank on player hours
78/ 100
B
Holds a respectable place: #4,901 on player hours.
Uptimehours on the list, last 48
38/ 100
F
Attendance needs work: on the list only 18 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 240 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Fri 23 OctThu 22 OctTue 20 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 18:35 UTC5d ago
1
–
running
1
Thu 22 Oct, 17:52 UTC6d ago
1
–
1 days
1
Tue 20 Oct, 14:58 UTC8d ago
1
✓ held half
2.1 days
1
Tue 20 Oct, 07:50 UTC9d ago
1
–
0.3 days
1
Sat 17 Oct, 17:24 UTC11d ago
1
✓ held half
2.6 days
1
Sat 17 Oct, 05:18 UTC12d ago
1
–
0.5 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Rust Development Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 86.120.159.44:28015 is the address to use.
How dependable is Rust Development Server, and is it online at the moment?
You cannot join now: Rust Development Server is offline, last seen 15 hours ago. It was up 49 of 168 hours over the last 7 full days, which is 29% of the time. It was first seen by Rust Server Score on 13 October 2026.
On what Rust version does Rust Development Server sit?
Rust network protocol 2635 and build 168909 on Windows is what Rust Development Server runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Rust Development Server wipe, and how often?
Rust Development Server wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 5 days 13 hours have passed since this world was made.
What happens on Rust Development Server when wipe day arrives?
Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player count
Where does Rust Development Server place in the wider field of Rust servers?
Over the last seven days, Rust Development Server has #4,901 for player hours, in the top 22% of all ranked servers.
How many players does Rust Development Server usually have?
Rust Development Server is offline at the moment; the last time it was seen was 15 hours ago. The seven-day average is 1 players, with a peak of 1. The highest average in the last 48 hours came at 09:00 UTC, with 1 players.
Tags
What is meant by the tags on Rust Development Server?
gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): Its slot count is 3; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here are the tags Rust Development Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Rust Development Server?
These Rust Server Score lists count Rust Development Server among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which rules does Rust Development Server enforce, and what are its settings?
The name of Rust Development Server gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is not enabled.
Which map is in play on Rust Development Server?
A procedural map, generated by the game, is what Rust Development Server runs.
Connecting
What is the way to join Rust Development Server?
To connect, start Rust, press F1, and type client.connect 86.120.159.44:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp3,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp3
Max playersIts slot count is 3.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in wipe hold (A+); population is the one to work on (F).