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Every Rust server graded on real, live numbers. 38,895 players on the roll · 11,615 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 86.128.139.225:28015
Name of server

cdogservers.net - Public

RegisterAbsentOffline
Region–
Address86.128.139.225:28015
Last checked11d ago
Launch Rust and join
Overall grade

Not there yet

41 out of 100, the average of 2 subjects

Players now 0/ 400 0% full
7-day average0peak –
Rank#15,230top 70%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,230 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 619 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
248 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
172 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
23 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
78 / 200

Quick answers

from the figures on this page

About the server

Which region is cdogservers.net - Public based in?

You'll find no region listed by cdogservers.net - Public. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 86.128.139.225:28015.

Is cdogservers.net - Public up, and how steady is its uptime?

At this moment, cdogservers.net - Public is offline; the last time it was seen was 11 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 16 October 2026, Rust Server Score saw it for the first time.

Which Rust version is cdogservers.net - Public running?

The server cdogservers.net - Public is on Rust network protocol 2634 and build 167781 under Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

How frequently does cdogservers.net - Public wipe its map?

cdogservers.net - Public has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 16 days 17 hours have passed since this world was made.

Player numbers

Where does cdogservers.net - Public place in the wider field of Rust servers?

In the top 70% of all ranked servers, cdogservers.net - Public sits at #15,230 for player hours over the last seven days.

Is cdogservers.net - Public a busy server?

cdogservers.net - Public is offline at the moment; the last time it was seen was 11 days 21 hours ago.

Tags and filters

How should you read the tags on cdogservers.net - Public?

The game's browser takes its cue from the tags cdogservers.net - Public has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp400 (Max players): 400 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature cdogservers.net - Public?

Rust Server Score lists that include cdogservers.net - Public: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What settings and rules apply on cdogservers.net - Public?

The name of cdogservers.net - Public gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map cdogservers.net - Public uses?

The game generates the procedural map on cdogservers.net - Public at size 3,000 with seed 689777. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Getting in

What is the way to join cdogservers.net - Public?

Enter client.connect 86.128.139.225:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp400
Max players 400 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.