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Every Rust server graded on real, live numbers. 69,058 players on the roll · 11,802 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 86.143.57.201:28015
Name of server

My Untitled Rust Server

RegisterAbsentOffline
Region–
Address86.143.57.201:28015
Last checked7d ago
Launch Rust and join
Overall grade

Not there yet

26 out of 100, the average of 3 subjects

On the class lists: F (40), with population over 48 hours and no performance mark.

Players now 1/ 500 0% full
7-day average1peak 1
Rank#13,133top 59%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 1 of 500 on average. Plenty of space to grow.
Standingrank on player hours 41/ 100 Working its way up from the back of the class: #13,133 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 38/ 100 Slipped a little: down 3,198 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

8 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 08:16 UTC7d ago 1 – running 1
Fri 16 Oct, 13:16 UTC12d ago 1 – 4.8 days 1
Tue 13 Oct, 09:23 UTC15d ago 1 – 3.2 days 1
Mon 12 Oct, 08:14 UTC16d ago 1 – 1 days 1
Fri 9 Oct, 15:12 UTC19d ago 1 – 2.7 days 1
Mon 5 Oct, 08:30 UTC23d ago 1 – 4.3 days 1
Fri 2 Oct, 08:47 UTC26d ago 1 – 3 days 1
Thu 1 Oct, 15:47 UTC27d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
504 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
324 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
40 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
33 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
99 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
120 / 200

Quick answers

from the figures on this page

Server details

Where in the world is My Untitled Rust Server?

No region is published for My Untitled Rust Server. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 86.143.57.201:28015.

How reliable is My Untitled Rust Server, and is it up?

At this moment, My Untitled Rust Server is offline; the last time it was seen was 7 days 12 hours ago. For the last 7 full days, it was up 1 of 168 hours, or 1% of the time. The first sighting by Rust Server Score was on 1 October 2026.

On what Rust version does My Untitled Rust Server sit?

You will find My Untitled Rust Server on Rust network protocol 2635, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does My Untitled Rust Server reset?

There is no next wipe to predict on My Untitled Rust Server, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 7 days 13 hours.

What happens on My Untitled Rust Server when wipe day arrives?

Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began.

Player count

Where does My Untitled Rust Server place in the wider field of Rust servers?

Over the last seven days, My Untitled Rust Server has #13,133 for player hours, in the top 59% of all ranked servers.

How many players does My Untitled Rust Server usually have?

It has been 7 days 12 hours since My Untitled Rust Server was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1.

Lists and filters

How should you read the tags on My Untitled Rust Server?

The game's browser takes its cue from the tags My Untitled Rust Server has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp500 (Max players): 500 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs (Build): The build number is missing from the published data; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show My Untitled Rust Server?

Rust Server Score lists that include My Untitled Rust Server: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which rules does My Untitled Rust Server enforce, and what are its settings?

The name of My Untitled Rust Server gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

Getting in

How should you connect to My Untitled Rust Server?

To connect, start Rust, press F1, and type client.connect 86.143.57.201:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp500
Max players 500 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs
Build The build number is missing from the published data.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.