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Every Rust server graded on real, live numbers. 34,156 players on the roll · 11,596 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 86.15.67.166:28025
Name of server

RustID Test Server

RegisterAbsentOffline
Region–
Address86.15.67.166:28025
Last checked17d ago
Launch Rust and join
Overall grade

Not there yet

44 out of 100, the average of 2 subjects

Players now 1/ 500 0% full
7-day average0peak –
Rank#13,597top 62%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 38/ 100 Working its way up from the back of the class: #13,597 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 290 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 533 on average
236 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 325 on average
14 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 323 on average
19 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
142 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
49 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
40 / 100

Quick answers

from the figures on this page

Server facts

Where in the world is RustID Test Server?

No region is published for RustID Test Server. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 86.15.67.166:28025.

Is RustID Test Server up, and how steady is its uptime?

You cannot join now: RustID Test Server is offline, last seen 17 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 10 October 2026.

Which Rust version is RustID Test Server running?

The server RustID Test Server is on Rust network protocol 2634 and build 167398 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does RustID Test Server wipe, and how often?

RustID Test Server has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 17 days 20 hours have passed since this world was made.

Population

What position does RustID Test Server hold in the rankings?

In the top 62% of all ranked servers, RustID Test Server sits at #13,597 for player hours over the last seven days.

Is RustID Test Server a busy server?

The last sighting of RustID Test Server was 17 days 20 hours ago, and it is offline right now.

Tags

What is meant by the tags on RustID Test Server?

You'll see RustID Test Server tagged with gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature RustID Test Server?

Rust Server Score lists that include RustID Test Server: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does RustID Test Server enforce, and what are its settings?

The name of RustID Test Server gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

RustID Test Server runs which map?

The game generates a procedural map for RustID Test Server.

Connecting

What is the way to join RustID Test Server?

Enter client.connect 86.15.67.166:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167398
Build Build number: 167398.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.