No wipesresets18 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
64/ 100
C
Working its way up from the back of the class: #7,947 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
95/ 100
A+
Climbing fast: up 7,226 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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WW·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 17:53 UTC8h ago
–
–
–
0
Tue 27 Oct, 17:10 UTC9h ago
–
–
–
1
Tue 27 Oct, 16:24 UTC10h ago
–
–
–
1
Tue 27 Oct, 15:04 UTC11h ago
–
–
–
0
Tue 27 Oct, 00:09 UTC1d ago
–
–
–
0
Mon 26 Oct, 22:20 UTC1d ago
–
–
–
1
Mon 26 Oct, 21:42 UTC1d ago
–
–
–
1
Mon 26 Oct, 21:32 UTC1d ago
–
–
–
1
Sun 25 Oct, 20:35 UTC2d ago
–
–
–
0
Sun 25 Oct, 14:22 UTC2d ago
–
–
–
0
Sun 25 Oct, 06:53 UTC2d ago
–
–
–
0
Sat 24 Oct, 14:18 UTC3d ago
–
–
–
0
Sat 24 Oct, 14:10 UTC3d ago
–
–
–
1
Sat 24 Oct, 10:48 UTC3d ago
–
–
–
0
Sat 24 Oct, 07:47 UTC3d ago
–
–
–
0
Fri 23 Oct, 20:51 UTC4d ago
–
–
–
1
Fri 23 Oct, 20:16 UTC4d ago
–
–
–
1
Fri 23 Oct, 19:36 UTC4d ago
–
–
–
0
Sun 11 Oct, 11:31 UTC16d ago
–
–
–
1
Sun 11 Oct, 10:43 UTC16d ago
1
halved by day 1
12.4 days
1
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
RustID Test Server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 86.15.67.166:28025.
Is RustID Test Server up, and how steady is its uptime?
The server is up: RustID Test Server is online now. It was up 99% of the time over the last 7 full days, 166 of 168 hours. The first sighting by Rust Server Score was on 22 September 2026.
What Rust version is RustID Test Server on?
Rust network protocol 2635 and build 168909 on Windows is what RustID Test Server runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does RustID Test Server wipe its map?
A fresh world arrives every few hours on RustID Test Server, so there is no wipe schedule to keep and no reset counts as a wipe.
Player count
Where does RustID Test Server place in the wider field of Rust servers?
In the top 36% of all ranked servers, RustID Test Server sits at #7,947 for player hours over the last seven days.
What does the population on RustID Test Server look like?
Right now, 0 players are on RustID Test Server, which has 500 slots. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours came at 16:00 UTC, with 1 players.
Tags and filters
What do RustID Test Server's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp500 (Max players): Its slot count is 500; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags RustID Test Server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does RustID Test Server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include RustID Test Server: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
What settings and rules apply on RustID Test Server?
You will find no gather rate in the name of RustID Test Server. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
How to join
How should you connect to RustID Test Server?
To connect, start Rust, press F1, and type client.connect 86.15.67.166:28025. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp500
Max playersIts slot count is 500.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).