On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak –
Rank#15,423top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,423 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
87/ 100
A−
Mostly smooth: 52 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does PBK - PvE Only No Rad No Decay sit?
PBK - PvE Only No Rad No Decay leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 86.160.5.113:28015.
How dependable is PBK - PvE Only No Rad No Decay, and is it online at the moment?
Right now, PBK - PvE Only No Rad No Decay is online. The uptime it reports puts the last restart at about 47 hours ago. It was up 24 of 24 hours over the last 1 full day, which is 100% of the time. The first sighting by Rust Server Score was on 26 October 2026.
How well does PBK - PvE Only No Rad No Decay run?
The average over the last 48 hours was 52 server fps, and it never went below 40. Up to 208,828 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,525 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is PBK - PvE Only No Rad No Decay running?
Rust network protocol 2635 and build 168909 on Windows is what PBK - PvE Only No Rad No Decay runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does PBK - PvE Only No Rad No Decay reset?
There are too few wipes on record for PBK - PvE Only No Rad No Decay to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 2 days.
Player numbers
Where does PBK - PvE Only No Rad No Decay sit among Rust servers?
Over the last seven days, PBK - PvE Only No Rad No Decay has #15,423 for player hours, in the top 69% of all ranked servers.
What does the population on PBK - PvE Only No Rad No Decay look like?
With 10 slots available, PBK - PvE Only No Rad No Decay currently has 0 players. For the last seven days, the average number of players was 0.
Tags and filters
What is meant by the tags on PBK - PvE Only No Rad No Decay?
The game's browser takes its cue from the tags PBK - PvE Only No Rad No Decay has set: gmvanilla (Game mode): You play vanilla survival here; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): The danger comes from the world, not from other players. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature PBK - PvE Only No Rad No Decay?
These Rust Server Score lists count PBK - PvE Only No Rad No Decay among them: Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
How is PBK - PvE Only No Rad No Decay set up, and what rules does it keep?
The name of PBK - PvE Only No Rad No Decay gives no gather rate. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. Under Community in the server browser you will find this community server. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
PBK - PvE Only No Rad No Decay runs which map?
The game generates the procedural map on PBK - PvE Only No Rad No Decay at size 6,000 with seed 749756409. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to PBK - PvE Only No Rad No Decay?
Enter client.connect 86.160.5.113:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,^v,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeYou play vanilla survival here.
mp10
Max playersThe server holds 10 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).