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Every Rust server graded on real, live numbers. 67,203 players on the roll · 11,751 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 86.174.170.175:28015
Name of server

Local_Test

RegisterAbsentOffline
Region–
Address86.174.170.175:28015
Last checked36d ago
Launch Rust and join
Overall grade

Not there yet

43 out of 100, the average of 1 subjects

Players now 1/ 10 10% full
7-day average0peak –
Rank#13,219top 57%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 43/ 100 Working its way up from the back of the class: #13,219 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep25 Sep27 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
113 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
145 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
501 / 575
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
27 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
588 / 650
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
474 / 525

Quick answers

from the figures on this page

About the server

Which region is Local_Test based in?

You'll find no region listed by Local_Test. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 86.174.170.175:28015.

How reliable is Local_Test, and is it up?

The server is down: Local_Test is offline now, with the last sighting 36 days 23 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 22 September 2026.

Which Rust version is Local_Test running?

The server Local_Test is on Rust network protocol 2633 and build 165217 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does Local_Test reset?

Local_Test has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 36 days 23 hours.

Population

Where does Local_Test sit among Rust servers?

Over the last seven days, Local_Test has #13,219 for player hours, in the top 57% of all ranked servers.

How many players does Local_Test usually have?

It has been 36 days 23 hours since Local_Test was last seen, and it is offline right now.

Tags and filters

What is meant by the tags on Local_Test?

You'll see Local_Test tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): Its slot count is 10; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Local_Test appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Local_Test among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What settings and rules apply on Local_Test?

The name of Local_Test gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not enabled.

Can you tell me which map Local_Test uses?

Local_Test runs a procedural map, which the game generates.

Getting in

How do you get onto Local_Test?

To connect, start Rust, press F1, and type client.connect 86.174.170.175:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players Its slot count is 10.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol Join only if your game runs protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.