Working its way up from the back of the class: #15,102 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
29/ 100
F
Lost ground: down 6,315 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 10 Oct, 23:51 UTC18d ago
1
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU] Shardfall | PvE MMO | One character, every world based in?
You won't find a region tag on [EU] Shardfall | PvE MMO | One character, every world, but its name indicates Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 86.21.233.58:28035.
Is [EU] Shardfall | PvE MMO | One character, every world up, and how steady is its uptime?
You cannot join now: [EU] Shardfall | PvE MMO | One character, every world is offline, last seen 12 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 9 October 2026.
On what Rust version does [EU] Shardfall | PvE MMO | One character, every world sit?
You will find [EU] Shardfall | PvE MMO | One character, every world on Rust network protocol 2634 and build 167398, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [EU] Shardfall | PvE MMO | One character, every world wipe, and how often?
[EU] Shardfall | PvE MMO | One character, every world has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 18 days 2 hours.
What should you expect from wipe day on [EU] Shardfall | PvE MMO | One character, every world?
Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does [EU] Shardfall | PvE MMO | One character, every world sit among Rust servers?
In the top 70% of all ranked servers, [EU] Shardfall | PvE MMO | One character, every world sits at #15,102 for player hours over the last seven days.
Is [EU] Shardfall | PvE MMO | One character, every world a busy server?
It has been 12 days 11 hours since [EU] Shardfall | PvE MMO | One character, every world was last seen, and it is offline right now.
Lists and filters
What do [EU] Shardfall | PvE MMO | One character, every world's tags stand for?
The game's browser takes its cue from the tags [EU] Shardfall | PvE MMO | One character, every world has set: gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): 400 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [EU] Shardfall | PvE MMO | One character, every world appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [EU] Shardfall | PvE MMO | One character, every world: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
How is [EU] Shardfall | PvE MMO | One character, every world set up, and what rules does it keep?
Nothing in the name of [EU] Shardfall | PvE MMO | One character, every world states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
[EU] Shardfall | PvE MMO | One character, every world runs which map?
A procedural map of size 1,000 and seed 2026, generated by the game, is what [EU] Shardfall | PvE MMO | One character, every world runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to [EU] Shardfall | PvE MMO | One character, every world?
To connect, start Rust, press F1, and type client.connect 86.21.233.58:28035. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp400,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp400
Max players400 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167398
BuildThe game build is 167398.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.