On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,341top 69% · #2568 in EU
Last wipe107d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,341 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
17/ 100
F
Needs to work on its frame rate: 10 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 216 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 88% in EU, and #521 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP?
The EU tag on [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 86.234.52.224:28015 is the address to use.
Is [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP up, and how steady is its uptime?
The server is up: [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP is online now. According to its reported uptime, the last restart was about 1 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP perform well?
It never fell below 10 server fps in the last 48 hours, averaging 10. At its peak, it held 74,186 entities, including buildings, deployables and all else in the world. At its highest, it used 3,450 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP on?
The server [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP is on Rust network protocol 2631 and build 157450 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP wipe its map?
the force wipe gives the basis for estimating [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP's next wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 107 days 11 hours. The tags show a monthly wipe schedule.
Population
Where does [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP sit among Rust servers?
In Europe, [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP is #2,568, and overall it is #15,341 on player hours over the last seven days, in the top 69% of all ranked servers. It comes #521 among servers in the trio group.
What does the population on [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP look like?
Right now, 0 players are on [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP, which has 100 slots. Over the past seven days, the average player count was 0.
Tags and filters
What is meant by the tags on [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP?
gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The server holds 100 slots; ts3 (Group limit): Teams cap out at 3; v2631 (Protocol): To get in, your game needs to be on the same version: the protocol is 2631; cs157450 (Build): Build number: 157450; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it appears under Europe are the tags [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP?
Rust Server Score lists that include [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded, Rust zombie servers, graded and Rust servers with a trio group limit. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 2x.
Server rules
How is [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP set up, and what rules does it keep?
The name of [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP points to a 2x gather rate. The cap on group size is 3 players (trio). It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP?
A procedural map of size 3,500 and seed 1036137815, generated by the game, is what [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to [FR/EU] Nosria • 2x [Zombies|Trio|Kits|LOOT+|NoBPs] 01/04 WIP?
To connect, start Rust, press F1, and type client.connect 86.234.52.224:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/4q6r65r.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2631,^z,^y,^m,^v,EU,gmvanilla,cs157450,ts3
Game
gmvanilla
Game modeSurvival, vanilla style.
mp100
Max playersThe server holds 100 slots.
ts3
Group limitTeams cap out at 3.
v2631
ProtocolTo get in, your game needs to be on the same version: the protocol is 2631.
cs157450
BuildBuild number: 157450.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).