On the class lists: D (51), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#7,289top 33% · #2017 in EU
Last wipe27d agono schedule published
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
67/ 100
C+
Working its way up from the back of the class: #7,289 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 139 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 1,380 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:08 UTCFW27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 16+ · 2x · monthly · 303 on average
55 / 100
Quick answers
from the figures on this page
Server details
Where in the world is Iron Club | Finland | 2x gather and stacks?
The EU tag on Iron Club | Finland | 2x gather and stacks puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 86.60.177.21:28015.
Is Iron Club | Finland | 2x gather and stacks up, and how steady is its uptime?
You can join now: Iron Club | Finland | 2x gather and stacks is online. The uptime it reports puts the last restart at about 5 days 11 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does Iron Club | Finland | 2x gather and stacks run?
It never fell below 109 server fps in the last 48 hours, averaging 139. Up to 104,468 entities were in the world, covering buildings, deployables and the rest. Up to 4,458 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Iron Club | Finland | 2x gather and stacks running?
Rust network protocol 2635 and build 168909 on Linux is what Iron Club | Finland | 2x gather and stacks runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does Iron Club | Finland | 2x gather and stacks reset?
The force wipe each month is the only wipe Iron Club | Finland | 2x gather and stacks takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 15 hours have passed since this world was made.
What happens on Iron Club | Finland | 2x gather and stacks when wipe day arrives?
The average peak on its recent wipes was 1 players. 20 hours after the latest wipe began, the crowd hit its peak.
Player numbers
What position does Iron Club | Finland | 2x gather and stacks hold in the rankings?
Over the last seven days, Iron Club | Finland | 2x gather and stacks has #7,289 for player hours, in the top 33% of all ranked servers and #2,017 in Europe.
What does the population on Iron Club | Finland | 2x gather and stacks look like?
Iron Club | Finland | 2x gather and stacks is showing 0 players right now, with 100 slots in total. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 14:00 UTC, with an average of 0 players.
Tags
What is meant by the tags on Iron Club | Finland | 2x gather and stacks?
You'll see Iron Club | Finland | 2x gather and stacks tagged with gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Iron Club | Finland | 2x gather and stacks?
These Rust Server Score lists count Iron Club | Finland | 2x gather and stacks among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Server rules
What settings and rules apply on Iron Club | Finland | 2x gather and stacks?
Iron Club | Finland | 2x gather and stacks sets gather at 2x, as its name suggests. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Iron Club | Finland | 2x gather and stacks?
Iron Club | Finland | 2x gather and stacks runs a game-generated procedural map at size 4,250, seed 1394414223. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to Iron Club | Finland | 2x gather and stacks?
Enter client.connect 86.60.177.21:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).