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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 87.104.24.30:28015
Name of server

My Rust server | Powered by AMP

RegisterPresentOnline
Region–
Address87.104.24.30:28015
Last checked1h ago
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 5 subjects

On the class lists: F (22), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,426top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,426 on player hours.
Uptimehours on the list, last 48 10/ 100 Attendance needs work: on the list only 5 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 66 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 253 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123413:0014:0015:0016:0017:00

Hourly average and peak, UTC.

Server performance

02040608013:0014:0015:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 09:04 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 550 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 300 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 300 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 269 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
255 / 300

Quick answers

from the figures on this page

About the server

In what location does My Rust server | Powered by AMP sit?

No region is published for My Rust server | Powered by AMP. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 87.104.24.30:28015.

Is My Rust server | Powered by AMP up, and how steady is its uptime?

The server is up: My Rust server | Powered by AMP is online now. According to its reported uptime, the last restart was about 3 hours ago. It was up 33% of the time over the last 7 full days, 56 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

How well does My Rust server | Powered by AMP run?

It never fell below 63 server fps in the last 48 hours, averaging 66. Up to 110,190 entities were in the world, covering buildings, deployables and the rest. Up to 2,486 MB of memory was used. Players feel lag when fps drops and entities pile up.

On what Rust version does My Rust server | Powered by AMP sit?

The server My Rust server | Powered by AMP is on Rust network protocol 2634 and build 166652 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

How frequently does My Rust server | Powered by AMP wipe its map?

My Rust server | Powered by AMP has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 24 days 9 hours have passed since this world was made.

What happens on My Rust server | Powered by AMP when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. 22 hours after the latest wipe began, the crowd hit its peak.

Population

What position does My Rust server | Powered by AMP hold in the rankings?

In the top 69% of all ranked servers, My Rust server | Powered by AMP sits at #15,426 for player hours over the last seven days.

Is My Rust server | Powered by AMP a busy server?

Right now, 0 players are on My Rust server | Powered by AMP, which has 100 slots. A seven-day average of 0 players applies here.

Tags

What do My Rust server | Powered by AMP's tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature My Rust server | Powered by AMP?

Rust Server Score lists that include My Rust server | Powered by AMP: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

How is My Rust server | Powered by AMP set up, and what rules does it keep?

You will find no gather rate in the name of My Rust server | Powered by AMP. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map My Rust server | Powered by AMP uses?

The game generates the procedural map on My Rust server | Powered by AMP at size 4,500 with seed 6738. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

What is the way to join My Rust server | Powered by AMP?

Enter client.connect 87.104.24.30:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server holds 100 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build This runs on build 166652.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.