On the class lists: D (46), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 1
Rank#14,334top 65% · #2490 in EU
Last wipe26d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
35/ 100
F
Working its way up from the back of the class: #14,334 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
73/ 100
B−
Slows down under load at times: 44 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 896 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
8d 19hThu 5 Nov, 19:00 UTCFW
36d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:46 UTCFW26d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection| based in?
The EU tag on [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection| puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 87.130.74.66:28015 is the address to use.
How reliable is [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection|, and is it up?
The server is up: [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection| is online now. The uptime it reports puts the last restart at about 7 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection| smooth to play on?
The average over the last 48 hours was 44 server fps, and it never went below 20. At its peak, it held 119,130 entities, including buildings, deployables and all else in the world. At its highest, it used 3,647 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection| sit?
The server [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection| is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
When does [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection| wipe, and how often?
The force wipe each month is the only wipe [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection| takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 26 days 5 hours. Its tags list a monthly wipe schedule.
What happens on [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection| when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 1 hours into the latest wipe.
Player count
Where does [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection| sit among Rust servers?
In Europe, [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection| is #2,490, and overall it is #14,334 on player hours over the last seven days, in the top 65% of all ranked servers.
How many players does [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection| usually have?
Right now, 0 players are on [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection|, which has 200 slots. Averaging 0 players over seven days, it peaked at 1. The highest average in the last 48 hours came at 10:00 UTC, with 0 players.
Tags and filters
What do [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection|'s tags stand for?
The game's browser takes its cue from the tags [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection| has set: gmvanilla (Game mode): You play vanilla survival here; mp200 (Max players): Its slot count is 200; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection|?
These Rust Server Score lists count [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection| among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection|?
You will find no gather rate in the name of [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection|. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. Joining requires premium status on Rust. The server runs Valve's anti-cheat, VAC.
Which map is in play on [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection|?
The game generates the procedural map on [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection| at size 4,500 with seed 9889632. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to [EU|GER]GrimmZone|Vanilla|OfflineRaidProtection|?
Enter client.connect 87.130.74.66:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Joining requires premium status on Rust. You can find its website at https://www.twitch.tv/akgrimm40.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,EU,^q,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp200
Max playersIts slot count is 200.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^q
PremiumJoining requires premium status on Rust.
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).