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Every Rust server graded on real, live numbers. 73,779 players on the roll · 11,815 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 87.151.212.210:28015
Name of server

InternalTrainServer""

RegisterPresentOnline
Region–
Address87.151.212.210:28015
Last checked10m ago
Launch Rust and join
Overall grade

Not there yet

44 out of 100, the average of 4 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,400top 69%
Last wipe2h agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,400 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 170 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
0123422:0007:0016:0002:0011:0020:00Wiped Tue 27 Oct, 19:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

7 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctSun 4 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:08 UTC2h ago – – running 0
Thu 8 Oct, 18:52 UTC19d ago 0 – – 0
Sun 4 Oct, 18:21 UTC23d ago 0 – 4 days 0
Fri 2 Oct, 15:53 UTC25d ago 0 – 2.1 days 0
Thu 1 Oct, 19:06 UTC FW26d ago 0 – 0.9 days 0
Fri 25 Sep, 11:44 UTC32d ago 0 – 6.3 days 0
Thu 17 Sep, 18:11 UTC40d ago 1 halved by day 3 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
650 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 343 on average
45 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 339 on average
87 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 315 on average
365 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
165 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 260 on average
157 / 225

Quick answers

from the figures on this page

Server facts

In what location does InternalTrainServer"" sit?

You'll find no region listed by InternalTrainServer"". The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 87.151.212.210:28015.

How reliable is InternalTrainServer"", and is it up?

Right now, InternalTrainServer"" is online. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

What Rust version is InternalTrainServer"" on?

Rust network protocol 2635 and build 168909 on Linux is what InternalTrainServer"" runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does InternalTrainServer"" reset?

InternalTrainServer"" wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 2 hours.

What should you expect from wipe day on InternalTrainServer""?

The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 0 hours after it began.

Player count

Where does InternalTrainServer"" sit among Rust servers?

Over the last seven days, InternalTrainServer"" has #15,400 for player hours, in the top 69% of all ranked servers.

What does the population on InternalTrainServer"" look like?

With 10 slots available, InternalTrainServer"" currently has 0 players. For the last seven days, the average number of players was 0.

Tags

What do InternalTrainServer""'s tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): Its slot count is 10; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set are the tags InternalTrainServer"" publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does InternalTrainServer"" appear in the Rust Server Score lists and filters?

These Rust Server Score lists count InternalTrainServer"" among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server rules

Which rules does InternalTrainServer"" enforce, and what are its settings?

Nothing in the name of InternalTrainServer"" states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

InternalTrainServer"" runs which map?

InternalTrainServer"" runs a procedural map, which the game generates.

Getting in

What is the way to join InternalTrainServer""?

To connect, start Rust, press F1, and type client.connect 87.151.212.210:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players Its slot count is 10.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.