On the class lists: F (31), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,420top 69%
Last wipe774d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,420 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rusteeze 2024 | Powered by AMP based in?
You won't see a region from Rusteeze 2024 | Powered by AMP, whose region code is ger. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 87.153.185.10:28015.
How dependable is Rusteeze 2024 | Powered by AMP, and is it online at the moment?
At this moment, Rusteeze 2024 | Powered by AMP is offline; the last time it was seen was 2 days ago. It was up 3 of 48 hours over the last 2 full days, which is 6% of the time. The first sighting by Rust Server Score was on 25 October 2026.
Which Rust version is Rusteeze 2024 | Powered by AMP running?
Rust network protocol 2556 and build 104118 on Windows is what Rusteeze 2024 | Powered by AMP runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Rusteeze 2024 | Powered by AMP wipe its map?
The record holds too few of Rusteeze 2024 | Powered by AMP's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 774 days 13 hours.
Player numbers
What position does Rusteeze 2024 | Powered by AMP hold in the rankings?
Over the last seven days, Rusteeze 2024 | Powered by AMP has #15,420 for player hours, in the top 69% of all ranked servers.
Is Rusteeze 2024 | Powered by AMP a busy server?
Rusteeze 2024 | Powered by AMP is offline at the moment; the last time it was seen was 2 days ago. For the last seven days, the average number of players was 0.
Tags
What do Rusteeze 2024 | Powered by AMP's tags stand for?
You'll see Rusteeze 2024 | Powered by AMP tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; v2556 (Protocol): Join only if your game runs protocol 2556; cs104118 (Build): This runs on build 104118; ptrak (Networking): RakNet handles it, the game's default network layer; $rger (Region code): Region code: ger in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Rusteeze 2024 | Powered by AMP?
These Rust Server Score lists count Rusteeze 2024 | Powered by AMP among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
Map and rules
How is Rusteeze 2024 | Powered by AMP set up, and what rules does it keep?
You will find no gather rate in the name of Rusteeze 2024 | Powered by AMP. No group limit is published. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Rusteeze 2024 | Powered by AMP uses?
A procedural map of size 4,500 and seed 6738, generated by the game, is what Rusteeze 2024 | Powered by AMP runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to Rusteeze 2024 | Powered by AMP?
Enter client.connect 87.153.185.10:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$rger,v2556,gmrust,cs104118
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
v2556
ProtocolJoin only if your game runs protocol 2556.
cs104118
BuildThis runs on build 104118.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rger
Region codeRegion code: ger.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).