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Every Rust server graded on real, live numbers. 52,726 players on the roll · 11,669 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 87.252.227.115:28015
Name of server

Test

RegisterAbsentOffline
Region–
Address87.252.227.115:28015
Last checked1d ago
Launch Rust and join
Overall grade

Not there yet

36 out of 100, the average of 4 subjects

Players now 1/ 2 50% full
7-day average1peak 1
Rank#12,469top 56%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 38/ 100 Room for more players: 1 of 2 on average.
Standingrank on player hours 44/ 100 Working its way up from the back of the class: #12,469 on player hours.
Uptimehours on the list, last 48 4/ 100 Attendance needs work: on the list only 2 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 58/ 100 Moving up: up 2,091 places this week.

A term to build on. Strongest in momentum (C−); uptime is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75117:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct20 Oct26 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 538 on average
451 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
307 / 325
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 316 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 315 on average
30 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 275 on average
157 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
75 / 100

Quick answers

from the figures on this page

Server details

In what location does Test sit?

No region is published for Test. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 87.252.227.115:28015.

How dependable is Test, and is it online at the moment?

You cannot join now: Test is offline, last seen 39 hours ago. For the last 7 full days, it was up 2 of 168 hours, or 1% of the time. The first sighting by Rust Server Score was on 14 October 2026.

What Rust version is Test on?

Rust network protocol 2635 and build 169170 on Windows is what Test runs. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does Test reset?

There are too few wipes on record for Test to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 13 days 21 hours.

Player count

Where does Test place in the wider field of Rust servers?

In the top 56% of all ranked servers, Test sits at #12,469 for player hours over the last seven days.

What does the population on Test look like?

It has been 39 hours since Test was last seen, and it is offline right now. Averaging 1 players over seven days, it peaked at 1. The highest average in the last 48 hours came at 18:00 UTC, with 1 players.

Tags and filters

What is meant by the tags on Test?

The game's browser takes its cue from the tags Test has set: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Its slot count is 2; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs169170 (Build): This runs on build 169170; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Test?

These Rust Server Score lists count Test among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

What settings and rules apply on Test?

Nothing in the name of Test states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Test uses?

A procedural map, generated by the game, is what Test runs.

How to join

What is the way to join Test?

To connect, start Rust, press F1, and type client.connect 87.252.227.115:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs169170,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players Its slot count is 2.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs169170
Build This runs on build 169170.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.