Working its way up from the back of the class: #15,490 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 2,369 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 22 Sep, 03:25 UTC36d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Elektrik E─şitim Serveri based in?
No region is published for Elektrik E─şitim Serveri. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 87.76.131.82:28015 is the address to use.
Is Elektrik E─şitim Serveri up, and how steady is its uptime?
The server is down: Elektrik E─şitim Serveri is offline now, with the last sighting 34 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 22 September 2026.
Which Rust version is Elektrik E─şitim Serveri running?
The server Elektrik E─şitim Serveri is on Rust network protocol 2633 and build 164530 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Elektrik E─şitim Serveri wipe its map?
The record holds too few of Elektrik E─şitim Serveri's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 36 days 2 hours.
What happens on Elektrik E─şitim Serveri when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. 21 hours after the latest wipe began, the crowd hit its peak.
Player numbers
What position does Elektrik E─şitim Serveri hold in the rankings?
Over the last seven days, Elektrik E─şitim Serveri has #15,490 for player hours, in the top 70% of all ranked servers.
Is Elektrik E─şitim Serveri a busy server?
Elektrik E─şitim Serveri is offline at the moment; the last time it was seen was 34 days 17 hours ago.
Tags and filters
How should you read the tags on Elektrik E─şitim Serveri?
The game's browser takes its cue from the tags Elektrik E─şitim Serveri has set: gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs164530 (Build): This runs on build 164530; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Elektrik E─şitim Serveri?
These Rust Server Score lists count Elektrik E─şitim Serveri among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
How is Elektrik E─şitim Serveri set up, and what rules does it keep?
The name of Elektrik E─şitim Serveri gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on Elektrik E─şitim Serveri?
The game generates the procedural map on Elektrik E─şitim Serveri at size 3,000 with seed 12345. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to Elektrik E─şitim Serveri?
Enter client.connect 87.76.131.82:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max playersIts slot count is 10.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs164530
BuildThis runs on build 164530.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); standing is the one to work on (F).