Working its way up from the back of the class: #13,613 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 583 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Extraction PVE | 0.5x leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 87.76.52.22:28015 is the address to use.
Is Extraction PVE | 0.5x up, and how steady is its uptime?
At this moment, Extraction PVE | 0.5x is offline; the last time it was seen was 17 days 15 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 10 October 2026.
What Rust version is Extraction PVE | 0.5x on?
The server Extraction PVE | 0.5x is on Rust network protocol 2634 and build 167398 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does Extraction PVE | 0.5x reset?
The record holds too few of Extraction PVE | 0.5x's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 17 days 16 hours.
Player numbers
What position does Extraction PVE | 0.5x hold in the rankings?
Over the last seven days, Extraction PVE | 0.5x has #13,613 for player hours, in the top 62% of all ranked servers.
How many players does Extraction PVE | 0.5x usually have?
Extraction PVE | 0.5x is offline at the moment; the last time it was seen was 17 days 15 hours ago.
Tags
How should you read the tags on Extraction PVE | 0.5x?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp64 (Max players): The server holds 64 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod) are the tags Extraction PVE | 0.5x publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Extraction PVE | 0.5x?
These Rust Server Score lists count Extraction PVE | 0.5x among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does Extraction PVE | 0.5x enforce, and what are its settings?
Going by its name, Extraction PVE | 0.5x runs 0.5x gather. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Extraction PVE | 0.5x runs which map?
A procedural map of size 4,500 and seed 274797658, generated by the game, is what Extraction PVE | 0.5x runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto Extraction PVE | 0.5x?
Enter client.connect 87.76.52.22:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp64,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp64
Max playersThe server holds 64 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167398
BuildThe game build is 167398.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).