On the class lists: C+ (69), with population over 48 hours and no performance mark.
Players now1/ 2000% full
7-day average0peak 3
Rank#4,456top 20%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,456 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
65/ 100
C+
Slows down under load at times: 39 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 5,831 places this week.
A steady term.
Strongest in momentum (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 03:16 UTC27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03?
Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03 leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 88.135.161.168:27015 is the address to use.
How dependable is Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03, and is it online at the moment?
You can join now: Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03 is online. According to its reported uptime, the last restart was about 13 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
It never fell below 23 server fps in the last 48 hours, averaging 39. Buildings, deployables and everything else in the world added up to as many as 105,602 entities. Up to 3,352 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03 on?
You will find Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03 on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03 wipe, and how often?
The record holds too few of Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 27 days 15 hours have passed since this world was made.
What happens on Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 5 hours into the latest wipe.
Player numbers
What position does Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03 hold in the rankings?
Over the last seven days, Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03 has #4,456 for player hours, in the top 20% of all ranked servers.
How many players does Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03 usually have?
Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03 is showing 1 players right now, with 200 slots in total. The seven-day average is 0 players, with a peak of 3. The highest average in the last 48 hours came at 13:00 UTC, with 2 players.
Tags and filters
How should you read the tags on Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03?
The game's browser takes its cue from the tags Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): Its slot count is 200; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03?
Rust Server Score lists that include Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
What settings and rules apply on Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03?
You will find no gather rate in the name of Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03?
The game generates the procedural map on Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03 at size 4,200 with seed 34559111. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to Złomiarze | Vanilla | Weekly Saturday map wipe | Wiped 13.03?
Enter client.connect 88.135.161.168:27015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/tFVNtv6Gbp.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersIts slot count is 200.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in momentum (A+); population is the one to work on (F).