Working its way up from the back of the class: #15,960 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
25/ 100
F
Lost ground: down 7,961 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 88% in EU, and #647 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
6d 14hThu 5 Nov, 19:00 UTCFW
34d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 08:43 UTC27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Section Alpha EU Main | Invite Only | Testing sit?
The EU tag on Section Alpha EU Main | Invite Only | Testing puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 88.150.171.132:19590 is the address to use.
How reliable is Section Alpha EU Main | Invite Only | Testing, and is it up?
The server is down: Section Alpha EU Main | Invite Only | Testing is offline now, with the last sighting 23 days 19 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is Section Alpha EU Main | Invite Only | Testing running?
Rust network protocol 2634 and build 166586 on Linux is what Section Alpha EU Main | Invite Only | Testing runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does Section Alpha EU Main | Invite Only | Testing reset?
The force wipe each month is the only wipe Section Alpha EU Main | Invite Only | Testing takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 19 hours. Its tags record that it wipes monthly.
What happens on Section Alpha EU Main | Invite Only | Testing when wipe day arrives?
The average peak on its recent wipes was 1 players. 30 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does Section Alpha EU Main | Invite Only | Testing sit among Rust servers?
In Europe, Section Alpha EU Main | Invite Only | Testing is #2,518, and overall it is #15,960 on player hours over the last seven days, in the top 71% of all ranked servers. In the quad group, it ranks #647.
What does the population on Section Alpha EU Main | Invite Only | Testing look like?
It has been 23 days 19 hours since Section Alpha EU Main | Invite Only | Testing was last seen, and it is offline right now.
Tags
What is meant by the tags on Section Alpha EU Main | Invite Only | Testing?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): Teams cap out at 4; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166586 (Build): This runs on build 166586; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; ^q (Premium): Rust's premium status is required to join; EU (Europe): You will find it under Europe in the browser are the tags Section Alpha EU Main | Invite Only | Testing publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Section Alpha EU Main | Invite Only | Testing appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Section Alpha EU Main | Invite Only | Testing among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
Map and rules
How is Section Alpha EU Main | Invite Only | Testing set up, and what rules does it keep?
You will find no gather rate in the name of Section Alpha EU Main | Invite Only | Testing. You can have up to 4 players in a group (quad). survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. Rust's premium status is required to join. The server runs Valve's anti-cheat, VAC.
Which map is in play on Section Alpha EU Main | Invite Only | Testing?
Section Alpha EU Main | Invite Only | Testing runs a game-generated procedural map at size 6,000, seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: 6K MAP BY TWOFISH.
How to join
How should you connect to Section Alpha EU Main | Invite Only | Testing?
To connect, start Rust, press F1, and type client.connect 88.150.171.132:19590. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs166586,^q,ts4
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts4
Group limitTeams cap out at 4.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166586
BuildThis runs on build 166586.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
^q
PremiumRust's premium status is required to join.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.