A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
50/ 100
D
Working its way up from the back of the class: #11,199 on player hours.
Uptimehours on the list, last 48
73/ 100
B−
Missed a few lessons: on the list 35 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 3,103 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (B−); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 50% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
10 wipe days in the last 16 weeks
MTWTFSS
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·WW·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Tuesday 3 November, 18:02 UTC, in 4d 21h.
Every Tuesday at 18:02 and every Thursday at 18:04 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3
Coming wipes
4d 21hTue 3 Nov, 18:02 UTC
6d 22hThu 5 Nov, 19:00 UTCFW
11d 21hTue 10 Nov, 18:02 UTC
13d 21hThu 12 Nov, 18:04 UTC
18d 21hTue 17 Nov, 18:02 UTC
20d 21hThu 19 Nov, 18:04 UTC
25d 21hTue 24 Nov, 18:02 UTC
27d 21hThu 26 Nov, 18:04 UTC
The first 48 hours of its last wipes
Tue 27 OctThu 22 OctFri 16 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 09:27 UTC1d ago
–
–
running
0
Tue 27 Oct, 18:02 UTC2d ago
0
–
0.6 days
0
Thu 22 Oct, 18:04 UTC7d ago
1
halved by day 1
5 days
1
Fri 16 Oct, 09:20 UTC13d ago
1
halved by day 5
6.4 days
0
Thu 15 Oct, 18:02 UTC14d ago
1
–
0.6 days
0
Tue 13 Oct, 18:02 UTC16d ago
0
–
2 days
0
Thu 8 Oct, 18:02 UTC21d ago
0
–
5 days
0
Tue 6 Oct, 18:03 UTC23d ago
0
–
2 days
0
Tue 6 Oct, 11:25 UTC23d ago
0
–
0.3 days
0
Sat 3 Oct, 07:06 UTC26d ago
0
–
3.2 days
0
Fri 2 Oct, 13:02 UTC27d ago
0
–
0.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does testing testing testing testing testing testing testing test sit?
You'll see testing testing testing testing testing testing testing test listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 88.191.209.193:28015.
How reliable is testing testing testing testing testing testing testing test, and is it up?
You cannot join now: testing testing testing testing testing testing testing test is offline, last seen 10 hours ago. It was up 96% of the time over the last 7 full days, 162 of 168 hours. It was first seen by Rust Server Score on 26 September 2026.
What Rust version is testing testing testing testing testing testing testing test on?
The server testing testing testing testing testing testing testing test is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does testing testing testing testing testing testing testing test wipe, and how often?
The wipe rhythm on testing testing testing testing testing testing testing test is every Tuesday at 18:02 and every Thursday at 18:04 UTC. It is due to wipe next on Tuesday 3 November at 18:02 UTC. 34 hours have passed since this world was made. Its tags state that it wipes weekly.
What should you expect from wipe day on testing testing testing testing testing testing testing test?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.
Population
Where does testing testing testing testing testing testing testing test place in the wider field of Rust servers?
In Europe, testing testing testing testing testing testing testing test is #2,322, and overall it is #11,199 on player hours over the last seven days, in the top 50% of all ranked servers.
How many players does testing testing testing testing testing testing testing test usually have?
The last sighting of testing testing testing testing testing testing testing test was 10 hours ago, and it is offline right now. It peaked at 1 and averaged 0 players over the last seven days.
Lists and filters
How should you read the tags on testing testing testing testing testing testing testing test?
You'll see testing testing testing testing testing testing testing test tagged with gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature testing testing testing testing testing testing testing test?
Rust Server Score lists that include testing testing testing testing testing testing testing test: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Server rules
Which rules does testing testing testing testing testing testing testing test enforce, and what are its settings?
You will find no gather rate in the name of testing testing testing testing testing testing testing test. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Connecting
What is the way to join testing testing testing testing testing testing testing test?
To connect, start Rust, press F1, and type client.connect 88.191.209.193:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (B−); population is the one to work on (F).