Working its way up from the back of the class: #16,614 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 717 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 24 Sep, 18:22 UTC34d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU] RMG Freedom Staging Branch based in?
No region tag appears for [EU] RMG Freedom Staging Branch, but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 88.198.55.226:31050 is the address to use.
How dependable is [EU] RMG Freedom Staging Branch, and is it online at the moment?
The server is down: [EU] RMG Freedom Staging Branch is offline now, with the last sighting 28 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is [EU] RMG Freedom Staging Branch running?
You will find [EU] RMG Freedom Staging Branch on Rust network protocol 2634 and build 165692, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [EU] RMG Freedom Staging Branch wipe, and how often?
There are too few wipes on record for [EU] RMG Freedom Staging Branch to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 34 days 21 hours.
What happens on [EU] RMG Freedom Staging Branch when wipe day arrives?
The average peak on its recent wipes was 1 players. Peak numbers came 25 hours into the latest wipe.
Player count
What position does [EU] RMG Freedom Staging Branch hold in the rankings?
In the top 70% of all ranked servers, [EU] RMG Freedom Staging Branch sits at #16,614 for player hours over the last seven days.
What does the population on [EU] RMG Freedom Staging Branch look like?
The last sighting of [EU] RMG Freedom Staging Branch was 28 days 6 hours ago, and it is offline right now.
Tags
What do [EU] RMG Freedom Staging Branch's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs165692 (Build): This runs on build 165692; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here are the tags [EU] RMG Freedom Staging Branch publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [EU] RMG Freedom Staging Branch appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [EU] RMG Freedom Staging Branch: European Rust servers, graded and Best community servers, graded. You can find it under these server-list filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What settings and rules apply on [EU] RMG Freedom Staging Branch?
You will find no gather rate in the name of [EU] RMG Freedom Staging Branch. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.
[EU] RMG Freedom Staging Branch runs which map?
[EU] RMG Freedom Staging Branch runs a game-generated procedural map at size 3,750, seed 4800. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to [EU] RMG Freedom Staging Branch?
To connect, start Rust, press F1, and type client.connect 88.198.55.226:31050. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,gmrust,cs165692,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp10
Max playersIts slot count is 10.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs165692
BuildThis runs on build 165692.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).