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Every Rust server graded on real, live numbers. 83,784 players on the roll · 11,783 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 88.20.126.82:28015
Name of server

[ESP] Comunidad SlowMoPanda

RegisterAbsentOffline
Region–
Address88.20.126.82:28015
Last checked7d ago
Launch Rust and join
Overall grade

Not there yet

27 out of 100, the average of 3 subjects

On the class lists: F (40), with population over 48 hours and no performance mark.

Players now 0/ 16 0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 16 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,411 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 238 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 08:26 UTC7d ago 0 – running 0
Tue 20 Oct, 16:13 UTC7d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 545 on average
691 / 750
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
472 / 500
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 305 on average
44 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 305 on average
59 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 267 on average
158 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 263 on average
210 / 250

Quick answers

from the figures on this page

About the server

In what location does [ESP] Comunidad SlowMoPanda sit?

You'll find no region listed by [ESP] Comunidad SlowMoPanda. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 88.20.126.82:28015 is the address to use.

How dependable is [ESP] Comunidad SlowMoPanda, and is it online at the moment?

At this moment, [ESP] Comunidad SlowMoPanda is offline; the last time it was seen was 7 days 4 hours ago. For the last 7 full days, it was up 12 of 168 hours, or 7% of the time. On 20 October 2026, Rust Server Score saw it for the first time.

What Rust version is [ESP] Comunidad SlowMoPanda on?

Rust network protocol 2634 and build 167781 on Linux is what [ESP] Comunidad SlowMoPanda runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does [ESP] Comunidad SlowMoPanda reset?

[ESP] Comunidad SlowMoPanda has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 7 days 4 hours.

What happens on [ESP] Comunidad SlowMoPanda when wipe day arrives?

Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player count

Where does [ESP] Comunidad SlowMoPanda place in the wider field of Rust servers?

Over the last seven days, [ESP] Comunidad SlowMoPanda has #15,411 for player hours, in the top 69% of all ranked servers.

Is [ESP] Comunidad SlowMoPanda a busy server?

[ESP] Comunidad SlowMoPanda is offline at the moment; the last time it was seen was 7 days 4 hours ago. A seven-day average of 0 players applies here.

Lists and filters

What is meant by the tags on [ESP] Comunidad SlowMoPanda?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp16 (Max players): Its slot count is 16; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here are the tags [ESP] Comunidad SlowMoPanda publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature [ESP] Comunidad SlowMoPanda?

These Rust Server Score lists count [ESP] Comunidad SlowMoPanda among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

How is [ESP] Comunidad SlowMoPanda set up, and what rules does it keep?

The name of [ESP] Comunidad SlowMoPanda gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map [ESP] Comunidad SlowMoPanda uses?

The game generates the procedural map on [ESP] Comunidad SlowMoPanda at size 3,500 with seed 1608368513. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How do you get onto [ESP] Comunidad SlowMoPanda?

Enter client.connect 88.20.126.82:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp16
Max players Its slot count is 16.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.