On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,262top 69%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,262 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 137 places this week.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 319 on average
19 / 1000
Quick answers
from the figures on this page
Server facts
In what location does Dukes Of Rust 2x (NO BP) No max Team size sit?
You'll find no region listed by Dukes Of Rust 2x (NO BP) No max Team size. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 88.211.219.165:27335.
How reliable is Dukes Of Rust 2x (NO BP) No max Team size, and is it up?
At this moment, Dukes Of Rust 2x (NO BP) No max Team size is offline; the last time it was seen was 4 days 8 hours ago. It was up 65 of 168 hours over the last 7 full days, which is 39% of the time. It was first seen by Rust Server Score on 7 October 2026.
Which Rust version is Dukes Of Rust 2x (NO BP) No max Team size running?
The server Dukes Of Rust 2x (NO BP) No max Team size is on Rust network protocol 2634 and build 166652 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does Dukes Of Rust 2x (NO BP) No max Team size reset?
The record holds too few of Dukes Of Rust 2x (NO BP) No max Team size's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 22 days 17 hours.
Player numbers
Where does Dukes Of Rust 2x (NO BP) No max Team size sit among Rust servers?
In the top 69% of all ranked servers, Dukes Of Rust 2x (NO BP) No max Team size sits at #15,262 for player hours over the last seven days.
How many players does Dukes Of Rust 2x (NO BP) No max Team size usually have?
Dukes Of Rust 2x (NO BP) No max Team size is offline at the moment; the last time it was seen was 4 days 8 hours ago. A seven-day average of 0 players applies here.
Tags and filters
What do Dukes Of Rust 2x (NO BP) No max Team size's tags stand for?
The game's browser takes its cue from the tags Dukes Of Rust 2x (NO BP) No max Team size has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Dukes Of Rust 2x (NO BP) No max Team size?
Rust Server Score lists that include Dukes Of Rust 2x (NO BP) No max Team size: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Server rules
What settings and rules apply on Dukes Of Rust 2x (NO BP) No max Team size?
Dukes Of Rust 2x (NO BP) No max Team size sets gather at 2x, as its name suggests. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on Dukes Of Rust 2x (NO BP) No max Team size?
Dukes Of Rust 2x (NO BP) No max Team size runs a game-generated procedural map at size 3,500, seed 12345. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto Dukes Of Rust 2x (NO BP) No max Team size?
To connect, start Rust, press F1, and type client.connect 88.211.219.165:27335. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).