Working its way up from the back of the class: #14,373 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
23/ 100
F
Lost ground: down 7,807 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Hello. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 88.212.16.66:28015 is the address to use.
How reliable is Hello, and is it up?
You cannot join now: Hello is offline, last seen 32 days 5 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 14 September 2026.
What Rust version is Hello on?
The server Hello is on Rust network protocol 1069 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Hello wipe, and how often?
Hello has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server.
Population
Where does Hello sit among Rust servers?
Over the last seven days, Hello has #14,373 for player hours, in the top 61% of all ranked servers.
What does the population on Hello look like?
Hello is offline at the moment; the last time it was seen was 32 days 5 hours ago.
Tags
What do Hello's tags stand for?
The game's browser takes its cue from the tags Hello has set: mp100 (Max players): Its slot count is 100; v1069 (Protocol): To get in, your game needs to be on the same version: the protocol is 1069; rust (Custom tag): The owner or a plugin created this tag, so it is not standard Rust. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Hello appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Hello among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all.
Server rules
How is Hello set up, and what rules does it keep?
You will find no gather rate in the name of Hello. It publishes no limit on group size. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
How to join
What is the way to join Hello?
Enter client.connect 88.212.16.66:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asrust,mp100,v1069
Game
mp100
Max playersIts slot count is 100.
v1069
ProtocolTo get in, your game needs to be on the same version: the protocol is 1069.
Other
rust
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).