On the class lists: F (26), with population over 48 hours and no performance mark.
Players now0/ 5000% full
7-day average0peak 2
Rank#6,934top 31%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
69/ 100
C+
Working its way up from the back of the class: #6,934 on player hours.
Uptimehours on the list, last 48
33/ 100
F
Attendance needs work: on the list only 16 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 157 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2
The first 48 hours of its last wipes
Sun 25 OctThu 22 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 11:01 UTC2d ago
1
–
running
1
Thu 22 Oct, 10:35 UTC5d ago
1
halved by day 2
3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
My Server Name leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 88.83.201.202:28015.
Is My Server Name up, and how steady is its uptime?
The server is down: My Server Name is offline now, with the last sighting 3 hours ago. About 1 hours ago, it restarted, based on the uptime it reports. It was up 17% of the time over the last 4 full days, 16 of 96 hours. The first sighting by Rust Server Score was on 22 October 2026.
Does My Server Name perform well?
The average over the last 48 hours was 157 server fps, and it never went below 114. At its peak, it held 121,598 entities, including buildings, deployables and all else in the world. Up to 2,410 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is My Server Name on?
The server My Server Name is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does My Server Name wipe its map?
My Server Name has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 5 days 13 hours have passed since this world was made.
What should you expect from wipe day on My Server Name?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Population
Where does My Server Name sit among Rust servers?
In the top 31% of all ranked servers, My Server Name sits at #6,934 for player hours over the last seven days.
What does the population on My Server Name look like?
The last sighting of My Server Name was 3 hours ago, and it is offline right now. It peaked at 2 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 2 players.
Tags
What is meant by the tags on My Server Name?
The game's browser takes its cue from the tags My Server Name has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does My Server Name appear in the Rust Server Score lists and filters?
Rust Server Score lists that include My Server Name: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which rules does My Server Name enforce, and what are its settings?
Nothing in the name of My Server Name states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in play on My Server Name?
The game generates the procedural map on My Server Name at size 4,500 with seed 1234567. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to My Server Name?
Enter client.connect 88.83.201.202:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp500
Max playersThe server holds 500 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).