A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
30/ 100
F
Working its way up from the back of the class: #15,366 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 136 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 88% in EU, and #379 of the duo servers (top 90%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Sunday 1 November, 09:14 UTC, in 4d 15h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Europe, according to its own listing, sits Baby Cow, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 88.95.77.242:25565.
How dependable is Baby Cow, and is it online at the moment?
Right now, Baby Cow is online. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 16 October 2026, Rust Server Score saw it for the first time.
Which Rust version is Baby Cow running?
Rust network protocol 2631 and build 158240 on Linux is what Baby Cow runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does Baby Cow wipe, and how often?
The next wipe on Baby Cow is a projection from weekly: 7 days after its last wipe. It is due to wipe next on Sunday 1 November at 09:14 UTC. It has been running its current world for 86 days 8 hours. Its tags state that it wipes weekly.
Player numbers
What position does Baby Cow hold in the rankings?
Over the last seven days, Baby Cow has #15,366 for player hours, in the top 70% of all ranked servers and #2,582 in Europe. In the duo group, it ranks #379.
Is Baby Cow a busy server?
With 10 slots available, Baby Cow currently has 0 players. For the last seven days, the average number of players was 0.
Lists and filters
What is meant by the tags on Baby Cow?
gmvanilla (Game mode): You play vanilla survival here; mp10 (Max players): 10 slots are available; ts2 (Group limit): A team can hold 2 players at most; v2631 (Protocol): The game protocol is 2631, so your game must match that version to join; cs158240 (Build): The game build is 158240; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe are the tags Baby Cow publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Baby Cow?
These Rust Server Score lists count Baby Cow among them: Duo servers, marked like a report, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly.
Server rules
What settings and rules apply on Baby Cow?
Nothing in the name of Baby Cow states a gather rate. You can have up to 2 players in a group (duo). You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Baby Cow runs which map?
The game generates a procedural map for Baby Cow.
Getting in
What is the way to join Baby Cow?
Enter client.connect 88.95.77.242:25565 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2631,^w,^v,EU,gmvanilla,cs158240,ts2,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp10
Max players10 slots are available.
ts2
Group limitA team can hold 2 players at most.
v2631
ProtocolThe game protocol is 2631, so your game must match that version to join.
cs158240
BuildThe game build is 158240.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).