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Every Rust server graded on real, live numbers. 34,137 players on the roll · 11,669 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 88.99.213.94:28015
Name of server

[EU/GER] Covid-19 Quarantaene-Team PvE

RegisterAbsentOffline
Region–
Address88.99.213.94:28015
Last checked10d ago
Launch Rust and join
Overall grade

Not there yet

32 out of 100, the average of 2 subjects

Players now 0/ 64 0% full
7-day average0peak –
Rank#15,253top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,253 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 34/ 100 Lost ground: down 4,850 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct19 Oct22 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 17:33 UTC18d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
136 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
118 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
13 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
20 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
10 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
18 / 200

Quick answers

from the figures on this page

Server facts

Which region is [EU/GER] Covid-19 Quarantaene-Team PvE based in?

You won't find a region tag on [EU/GER] Covid-19 Quarantaene-Team PvE, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 88.99.213.94:28015 is the address to use.

How reliable is [EU/GER] Covid-19 Quarantaene-Team PvE, and is it up?

The server is down: [EU/GER] Covid-19 Quarantaene-Team PvE is offline now, with the last sighting 10 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 9 October 2026, Rust Server Score saw it for the first time.

Which Rust version is [EU/GER] Covid-19 Quarantaene-Team PvE running?

You will find [EU/GER] Covid-19 Quarantaene-Team PvE on Rust network protocol 2634 and build 167398, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does [EU/GER] Covid-19 Quarantaene-Team PvE reset?

[EU/GER] Covid-19 Quarantaene-Team PvE has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 18 days 10 hours have passed since this world was made.

What happens on [EU/GER] Covid-19 Quarantaene-Team PvE when wipe day arrives?

The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 1 hours after it began.

Population

Where does [EU/GER] Covid-19 Quarantaene-Team PvE sit among Rust servers?

In the top 69% of all ranked servers, [EU/GER] Covid-19 Quarantaene-Team PvE sits at #15,253 for player hours over the last seven days.

How many players does [EU/GER] Covid-19 Quarantaene-Team PvE usually have?

The last sighting of [EU/GER] Covid-19 Quarantaene-Team PvE was 10 days 10 hours ago, and it is offline right now.

Lists and filters

What do [EU/GER] Covid-19 Quarantaene-Team PvE's tags stand for?

The game's browser takes its cue from the tags [EU/GER] Covid-19 Quarantaene-Team PvE has set: gmrust (Game mode): Survival in the standard Rust style; mp64 (Max players): The server holds 64 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature [EU/GER] Covid-19 Quarantaene-Team PvE?

Rust Server Score lists that include [EU/GER] Covid-19 Quarantaene-Team PvE: European Rust servers, graded and Best community servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What settings and rules apply on [EU/GER] Covid-19 Quarantaene-Team PvE?

You will find no gather rate in the name of [EU/GER] Covid-19 Quarantaene-Team PvE. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on [EU/GER] Covid-19 Quarantaene-Team PvE?

[EU/GER] Covid-19 Quarantaene-Team PvE runs a game-generated procedural map at size 3,000, seed 50000. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How should you connect to [EU/GER] Covid-19 Quarantaene-Team PvE?

Enter client.connect 88.99.213.94:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp64
Max players The server holds 64 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol Join only if your game runs protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.