On the class lists: F (26), with population over 48 hours and no performance mark.
Players now1/ 520% full
7-day average0peak 1
Rank#8,674top 39%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
9/ 100
F
A quiet classroom so far: 0 of 5 on average. Plenty of space to grow.
Standingrank on player hours
61/ 100
C
Working its way up from the back of the class: #8,674 on player hours.
Uptimehours on the list, last 48
10/ 100
F
Attendance needs work: on the list only 5 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 255 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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····WW·
WW·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 19:59 UTC7h ago
–
–
–
1
Mon 26 Oct, 21:53 UTC1d ago
–
–
–
1
Sat 24 Oct, 15:40 UTC3d ago
1
–
2.3 days
1
Fri 23 Oct, 21:10 UTC4d ago
–
–
–
0
Fri 23 Oct, 18:31 UTC4d ago
1
–
0.9 days
1
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by VANILLA TEST - No Mods. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 89.100.167.145:28015.
How reliable is VANILLA TEST - No Mods, and is it up?
At this moment, VANILLA TEST - No Mods is offline; the last time it was seen was 7 hours ago. About 8 minutes ago, it restarted, based on the uptime it reports. It was up 14 of 120 hours over the last 5 full days, which is 12% of the time. It was first seen by Rust Server Score on 22 October 2026.
Does VANILLA TEST - No Mods perform well?
It never fell below 255 server fps in the last 48 hours, averaging 255. Buildings, deployables and everything else in the world added up to as many as 42,680 entities. At its highest, it used 1,205 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is VANILLA TEST - No Mods on?
The server VANILLA TEST - No Mods is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does VANILLA TEST - No Mods wipe, and how often?
A fresh world arrives every few hours on VANILLA TEST - No Mods, so there is no wipe schedule to keep and no reset counts as a wipe.
Population
What position does VANILLA TEST - No Mods hold in the rankings?
Over the last seven days, VANILLA TEST - No Mods has #8,674 for player hours, in the top 39% of all ranked servers.
How many players does VANILLA TEST - No Mods usually have?
It has been 7 hours since VANILLA TEST - No Mods was last seen, and it is offline right now. It peaked at 1 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 00:00 UTC, with an average of 1 players.
Lists and filters
What is meant by the tags on VANILLA TEST - No Mods?
gmrust (Game mode): Rust survival, played by the standard rules; mp5 (Max players): Its slot count is 5; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server are the tags VANILLA TEST - No Mods publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does VANILLA TEST - No Mods appear in the Rust Server Score lists and filters?
These Rust Server Score lists count VANILLA TEST - No Mods among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server rules
What settings and rules apply on VANILLA TEST - No Mods?
The name of VANILLA TEST - No Mods gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The server does not run VAC, Valve's anti-cheat.
Which map is in play on VANILLA TEST - No Mods?
The game generates the procedural map on VANILLA TEST - No Mods at size 3,000 with seed 7843219. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto VANILLA TEST - No Mods?
Enter client.connect 89.100.167.145:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp5
Max playersIts slot count is 5.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).