On the class lists: F (42), with population over 48 hours and no performance mark.
Players now1/ 1010% full
7-day average1peak 1
Rank#14,244top 64%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
6/ 100
F
A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours
36/ 100
F
Working its way up from the back of the class: #14,244 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 255 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of Rusty Moose |EU Biweekly| points to Europe, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 89.105.232.231:28015.
How reliable is Rusty Moose |EU Biweekly|, and is it up?
At this moment, Rusty Moose |EU Biweekly| is offline; the last time it was seen was 7 days 14 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 21 October 2026.
Which Rust version is Rusty Moose |EU Biweekly| running?
You will find Rusty Moose |EU Biweekly| on Rust network protocol 2633 and build 165217, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Rusty Moose |EU Biweekly| reset?
The record holds too few of Rusty Moose |EU Biweekly|'s wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 11 days 11 hours.
Population
Where does Rusty Moose |EU Biweekly| place in the wider field of Rust servers?
In the top 64% of all ranked servers, Rusty Moose |EU Biweekly| sits at #14,244 for player hours over the last seven days.
What does the population on Rusty Moose |EU Biweekly| look like?
Rusty Moose |EU Biweekly| is offline at the moment; the last time it was seen was 7 days 14 hours ago. The seven-day average is 1 players, with a peak of 1.
Tags
What is meant by the tags on Rusty Moose |EU Biweekly|?
You'll see Rusty Moose |EU Biweekly| tagged with gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Rusty Moose |EU Biweekly| appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rusty Moose |EU Biweekly| among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
How is Rusty Moose |EU Biweekly| set up, and what rules does it keep?
The name of Rusty Moose |EU Biweekly| gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server does not run VAC, Valve's anti-cheat.
Rusty Moose |EU Biweekly| runs which map?
Rusty Moose |EU Biweekly| runs a procedural map, which the game generates.
How to join
What is the way to join Rusty Moose |EU Biweekly|?
Enter client.connect 89.105.232.231:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max players10 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildBuild number: 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).