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Every Rust server graded on real, live numbers. 52,970 players on the roll · 11,690 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 89.130.137.54:28015
Name of server

[ESP][PvE] ISLA TORTUGA

RegisterAbsentOffline
Region–
Address89.130.137.54:28015
Last checked7h ago
moddedoxidepve
Launch Rust and join
Overall grade

Steady

60 out of 100, the average of 6 subjects

On the class lists: D (49), with population over 48 hours and no performance mark.

Players now 0/ 4 0% full
7-day average1peak 2
Rank#7,210top 32%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 19/ 100 A quiet classroom so far: 1 of 4 on average. Plenty of space to grow.
Standingrank on player hours 68/ 100 Working its way up from the back of the class: #7,210 on player hours.
Uptimehours on the list, last 48 4/ 100 Attendance needs work: on the list only 2 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 161 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 71/ 100 Climbing fast: up 3,016 places this week.

A fair term, with more to come. Strongest in performance (A+); uptime is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123401:0002:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:21 UTC6d ago 2+1 queue – running 1
Sun 4 Oct, 11:42 UTC24d ago 1 held half 18.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
107 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
147 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 106 on average
33 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
56 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
27 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
39 / 100

Quick answers

from the figures on this page

Server details

Where in the world is [ESP][PvE] ISLA TORTUGA?

No region is published for [ESP][PvE] ISLA TORTUGA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 89.130.137.54:28015 is the address to use.

Is [ESP][PvE] ISLA TORTUGA up, and how steady is its uptime?

You cannot join now: [ESP][PvE] ISLA TORTUGA is offline, last seen 7 hours ago. The uptime it reports puts the last restart at about 33 minutes ago. It was up 10% of the time over the last 7 full days, 16 of 168 hours. On 27 September 2026, Rust Server Score saw it for the first time.

Does [ESP][PvE] ISLA TORTUGA perform well?

It never fell below 161 server fps in the last 48 hours, averaging 161. Buildings, deployables and everything else in the world added up to as many as 90,333 entities. At its highest, it used 1,912 MB of memory. Players feel lag when fps drops and entities pile up.

On what Rust version does [ESP][PvE] ISLA TORTUGA sit?

You will find [ESP][PvE] ISLA TORTUGA on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does [ESP][PvE] ISLA TORTUGA wipe, and how often?

The record holds too few of [ESP][PvE] ISLA TORTUGA's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 6 days 18 hours.

What should you expect from wipe day on [ESP][PvE] ISLA TORTUGA?

Recent wipes have peaked at 2 players on average. The latest wipe peaked 4 hours in, with 1 more players queued at that point. Half the peak held until the next wipe in 100% of its recent wipes.

Player numbers

What position does [ESP][PvE] ISLA TORTUGA hold in the rankings?

In the top 32% of all ranked servers, [ESP][PvE] ISLA TORTUGA sits at #7,210 for player hours over the last seven days.

What does the population on [ESP][PvE] ISLA TORTUGA look like?

It has been 7 hours since [ESP][PvE] ISLA TORTUGA was last seen, and it is offline right now. It peaked at 2 and averaged 1 players over the last seven days.

Lists and filters

How should you read the tags on [ESP][PvE] ISLA TORTUGA?

You'll see [ESP][PvE] ISLA TORTUGA tagged with gmvanilla (Game mode): Survival, vanilla style; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show [ESP][PvE] ISLA TORTUGA?

Rust Server Score lists that include [ESP][PvE] ISLA TORTUGA: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server rules

What settings and rules apply on [ESP][PvE] ISLA TORTUGA?

Nothing in the name of [ESP][PvE] ISLA TORTUGA states a gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Can you tell me which map [ESP][PvE] ISLA TORTUGA uses?

A procedural map of size 4,000 and seed 57126404, generated by the game, is what [ESP][PvE] ISLA TORTUGA runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How do you get onto [ESP][PvE] ISLA TORTUGA?

Enter client.connect 89.130.137.54:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp4
Max players The server holds 4 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.