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Every Rust server graded on real, live numbers. 69,659 players on the roll · 11,803 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 89.147.65.176:28015
Name of server

Name of Server as Shown on the Client Server List

RegisterAbsentOffline
Region–
Address89.147.65.176:28015
Last checked15d ago
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 1 0% full
7-day average0peak –
Rank#15,479top 71%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,479 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 474 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:02 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
616 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
41 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
76 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
316 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
140 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
138 / 225

Quick answers

from the figures on this page

Server facts

Which region is Name of Server as Shown on the Client Server List based in?

Name of Server as Shown on the Client Server List leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 89.147.65.176:28015 is the address to use.

How reliable is Name of Server as Shown on the Client Server List, and is it up?

The server is down: Name of Server as Shown on the Client Server List is offline now, with the last sighting 15 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 12 October 2026.

Which Rust version is Name of Server as Shown on the Client Server List running?

The server Name of Server as Shown on the Client Server List is on Rust network protocol 2635 and build 167704 under Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does Name of Server as Shown on the Client Server List reset?

There are too few wipes on record for Name of Server as Shown on the Client Server List to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 15 days 2 hours.

What happens on Name of Server as Shown on the Client Server List when wipe day arrives?

The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.

Player numbers

Where does Name of Server as Shown on the Client Server List place in the wider field of Rust servers?

Over the last seven days, Name of Server as Shown on the Client Server List has #15,479 for player hours, in the top 71% of all ranked servers.

What does the population on Name of Server as Shown on the Client Server List look like?

The last sighting of Name of Server as Shown on the Client Server List was 15 days 1 hours ago, and it is offline right now.

Tags

What is meant by the tags on Name of Server as Shown on the Client Server List?

The game's browser takes its cue from the tags Name of Server as Shown on the Client Server List has set: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Its slot count is 1; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs167704 (Build): This runs on build 167704; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Name of Server as Shown on the Client Server List appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Name of Server as Shown on the Client Server List among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does Name of Server as Shown on the Client Server List enforce, and what are its settings?

You will find no gather rate in the name of Name of Server as Shown on the Client Server List. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.

Name of Server as Shown on the Client Server List runs which map?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

Getting in

How should you connect to Name of Server as Shown on the Client Server List?

Enter client.connect 89.147.65.176:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs167704,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Its slot count is 1.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs167704
Build This runs on build 167704.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.