Working its way up from the back of the class: #15,465 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 385 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #194 of the solo servers (top 89%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for No offlines NTI. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 89.160.86.50:28015 is the address to use.
How dependable is No offlines NTI, and is it online at the moment?
You cannot join now: No offlines NTI is offline, last seen 35 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 17 September 2026.
What Rust version is No offlines NTI on?
You will find No offlines NTI on Rust network protocol 2633 and build 164530, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does No offlines NTI reset?
No offlines NTI has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 54 days 14 hours have passed since this world was made.
Player count
Where does No offlines NTI sit among Rust servers?
In the top 71% of all ranked servers, No offlines NTI sits at #15,465 for player hours over the last seven days. In the solo group, it ranks #194.
What does the population on No offlines NTI look like?
No offlines NTI is offline at the moment; the last time it was seen was 35 days 13 hours ago.
Lists and filters
How should you read the tags on No offlines NTI?
You'll see No offlines NTI tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts1 (Group limit): No team may go above 1; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs164530 (Build): This runs on build 164530; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show No offlines NTI?
Rust Server Score lists that include No offlines NTI: Modded Rust servers, graded and Solo Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Solo.
Rules and settings
Which rules does No offlines NTI enforce, and what are its settings?
The name of No offlines NTI gives no gather rate. Solo play only, with no teams permitted. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map No offlines NTI uses?
A procedural map of size 2,500 and seed 1778434609, generated by the game, is what No offlines NTI runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to No offlines NTI?
To connect, start Rust, press F1, and type client.connect 89.160.86.50:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,gmrust,cs164530,ts1,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts1
Group limitNo team may go above 1.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs164530
BuildThis runs on build 164530.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).