On the class lists: C (61), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak 1
Rank#7,316top 33%
Last wipe11d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
67/ 100
C+
Working its way up from the back of the class: #7,316 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 202 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 1,543 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h.
The force wipe · high confidence
usual gap6.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
8d 15hThu 5 Nov, 19:00 UTCFW
36d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 16 OctSat 10 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 21:09 UTC11d ago
2
–
running
1
Sat 10 Oct, 11:37 UTC17d ago
1
✓ held half
6.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't find a region tag on [EU/FIN] Hermit's Island, but its name indicates Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 89.190.5.80:28035 is the address to use.
How reliable is [EU/FIN] Hermit's Island, and is it up?
You can join now: [EU/FIN] Hermit's Island is online. According to its reported uptime, the last restart was about 22 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does [EU/FIN] Hermit's Island perform well?
The average over the last 48 hours was 202 server fps, and it never went below 149. Buildings, deployables and everything else in the world added up to as many as 30,979 entities. Memory use reached up to 1,854 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is [EU/FIN] Hermit's Island running?
The server [EU/FIN] Hermit's Island is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does [EU/FIN] Hermit's Island wipe, and how often?
Once a month, [EU/FIN] Hermit's Island wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 11 days 6 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on [EU/FIN] Hermit's Island?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 19 hours after it began. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Population
Where does [EU/FIN] Hermit's Island place in the wider field of Rust servers?
In the top 33% of all ranked servers, [EU/FIN] Hermit's Island sits at #7,316 for player hours over the last seven days.
Is [EU/FIN] Hermit's Island a busy server?
Right now, 0 players are on [EU/FIN] Hermit's Island, which has 150 slots. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 15:00 UTC, with an average of 1 players.
Tags and filters
What is meant by the tags on [EU/FIN] Hermit's Island?
The game's browser takes its cue from the tags [EU/FIN] Hermit's Island has set: gmvanilla (Game mode): Survival, vanilla style; mp150 (Max players): Its slot count is 150; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [EU/FIN] Hermit's Island?
Rust Server Score lists that include [EU/FIN] Hermit's Island: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on [EU/FIN] Hermit's Island?
You will find no gather rate in the name of [EU/FIN] Hermit's Island. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [EU/FIN] Hermit's Island uses?
The game generates the procedural map on [EU/FIN] Hermit's Island at size 2,500 with seed 819921473. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto [EU/FIN] Hermit's Island?
To connect, start Rust, press F1, and type client.connect 89.190.5.80:28035. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://sereneisland.eu.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp150
Max playersIts slot count is 150.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).