Working its way up from the back of the class: #13,807 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 3,186 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···FW··
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Fri 2 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 15:08 UTC27d ago
1
–
running
1
Thu 1 Oct, 19:32 UTCFW28d ago
1
–
0.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does TroubleChute's Rust Guide Server sit?
TroubleChute's Rust Guide Server leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 89.239.162.247:28015.
Is TroubleChute's Rust Guide Server up, and how steady is its uptime?
At this moment, TroubleChute's Rust Guide Server is offline; the last time it was seen was 27 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 1 October 2026.
Which Rust version is TroubleChute's Rust Guide Server running?
Rust network protocol 2634 and build 166494 on Windows is what TroubleChute's Rust Guide Server runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does TroubleChute's Rust Guide Server reset?
The record holds too few of TroubleChute's Rust Guide Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 27 days 4 hours.
What should you expect from wipe day on TroubleChute's Rust Guide Server?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began.
Population
Where does TroubleChute's Rust Guide Server sit among Rust servers?
Over the last seven days, TroubleChute's Rust Guide Server has #13,807 for player hours, in the top 60% of all ranked servers.
How many players does TroubleChute's Rust Guide Server usually have?
It has been 27 days 3 hours since TroubleChute's Rust Guide Server was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on TroubleChute's Rust Guide Server?
gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): 250 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here are the tags TroubleChute's Rust Guide Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show TroubleChute's Rust Guide Server?
Rust Server Score lists that include TroubleChute's Rust Guide Server: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
What settings and rules apply on TroubleChute's Rust Guide Server?
Nothing in the name of TroubleChute's Rust Guide Server states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on TroubleChute's Rust Guide Server?
A procedural map, generated by the game, is what TroubleChute's Rust Guide Server runs.
How to join
What is the way to join TroubleChute's Rust Guide Server?
To connect, start Rust, press F1, and type client.connect 89.239.162.247:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp250
Max players250 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166494
BuildThe game build is 166494.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.