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Every Rust server graded on real, live numbers. 64,568 players on the roll · 11,784 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 89.245.26.231:28015
Name of server

TestServer

RegisterAbsentOffline
Region–
Address89.245.26.231:28015
Last checked24d ago
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 2 subjects

Players now 1/ 5 20% full
7-day average0peak –
Rank#13,909top 61%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #13,909 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 46/ 100 Slipped a little: down 1,153 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to D.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
583 / 625
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
32 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
72 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
288 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
120 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
118 / 150

Quick answers

from the figures on this page

Server facts

Which region is TestServer based in?

You'll find no region listed by TestServer. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 89.245.26.231:28015.

How dependable is TestServer, and is it online at the moment?

You cannot join now: TestServer is offline, last seen 24 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 3 October 2026.

On what Rust version does TestServer sit?

The server TestServer is on Rust network protocol 2634 and build 166652 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does TestServer wipe its map?

The record holds too few of TestServer's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 24 days 9 hours.

Player numbers

Where does TestServer place in the wider field of Rust servers?

Over the last seven days, TestServer has #13,909 for player hours, in the top 61% of all ranked servers.

Is TestServer a busy server?

It has been 24 days 8 hours since TestServer was last seen, and it is offline right now.

Tags

What do TestServer's tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Its slot count is 5; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): This runs on build 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here are the tags TestServer publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show TestServer?

Rust Server Score lists that include TestServer: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What settings and rules apply on TestServer?

Nothing in the name of TestServer states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map TestServer uses?

The game generates a procedural map for TestServer.

How to join

How should you connect to TestServer?

Enter client.connect 89.245.26.231:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Its slot count is 5.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166652
Build This runs on build 166652.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.