Working its way up from the back of the class: #16,006 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
31/ 100
F
Lost ground: down 6,165 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
8d 13hThu 5 Nov, 19:00 UTCFW
36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:53 UTCFW26d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events sit?
Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 89.245.65.228:28015.
Is Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events up, and how steady is its uptime?
The server is down: Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events is offline now, with the last sighting 26 days 6 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 20 September 2026, Rust Server Score saw it for the first time.
Which Rust version is Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events running?
Rust network protocol 2634 and build 166494 on Windows is what Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events wipe, and how often?
Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 26 days 11 hours.
What should you expect from wipe day on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?
The average peak on its recent wipes was 2 players. 1 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events place in the wider field of Rust servers?
Over the last seven days, Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events has #16,006 for player hours, in the top 69% of all ranked servers.
What does the population on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events look like?
Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events is offline at the moment; the last time it was seen was 26 days 6 hours ago.
Tags and filters
What is meant by the tags on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?
Rust Server Score lists that include Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which rules does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events enforce, and what are its settings?
The name of Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events gives no gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events uses?
A procedural map of size 4,800 and seed 2060936823, generated by the game, is what Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?
To connect, start Rust, press F1, and type client.connect 89.245.65.228:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at http://sunjazz.de.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z,modded
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166494
BuildBuild number: 166494.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.