On the class lists: C (60), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak 2
Rank#5,309top 24%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
76/ 100
B
Holds a respectable place: #5,309 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
41/ 100
F
Needs to work on its frame rate: 24 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
68/ 100
C+
Climbing fast: up 1,915 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 19 Oct, 21:54 UTC9d ago
3
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
eleoprika leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 89.248.236.141:27413.
How reliable is eleoprika, and is it up?
You can join now: eleoprika is online. According to its reported uptime, the last restart was about 23 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 19 October 2026, Rust Server Score saw it for the first time.
How well does eleoprika run?
It averaged 24 server fps over the last 48 hours, with a low of 7. Up to 123,366 entities were in the world, covering buildings, deployables and the rest. Up to 3,396 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is eleoprika on?
Rust network protocol 2635 and build 168909 on Linux is what eleoprika runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does eleoprika wipe its map?
The record holds too few of eleoprika's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 9 days 4 hours.
What happens on eleoprika when wipe day arrives?
Across its recent wipes, the busiest moments averaged 3 players. 23 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does eleoprika place in the wider field of Rust servers?
Over the last seven days, eleoprika has #5,309 for player hours, in the top 24% of all ranked servers.
What does the population on eleoprika look like?
eleoprika is showing 0 players right now, with 10 slots in total. Averaging 0 players over seven days, it peaked at 2. The highest average in the last 48 hours came at 19:00 UTC, with 2 players.
Tags
What is meant by the tags on eleoprika?
The game's browser takes its cue from the tags eleoprika has set: gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature eleoprika?
Rust Server Score lists that include eleoprika: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
What settings and rules apply on eleoprika?
The name of eleoprika gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on eleoprika?
eleoprika runs a game-generated procedural map at size 4,500, seed 14. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to eleoprika?
To connect, start Rust, press F1, and type client.connect 89.248.236.141:27413. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://incloudgame.ru/.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max playersThe server holds 10 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).