On the class lists: D (46), with population over 48 hours and no performance mark.
Players now3/ 506% full
7-day average1peak 7
Rank#3,480top 16%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,480 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
71/ 100
B−
Slows down under load at times: 43 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 224 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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W···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap7.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 5
The first 48 hours of its last wipes
Mon 26 OctSun 18 OctSun 11 Oct
Players each hour, from the hour of the wipe. The latest peaked at 7, 30 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 12:12 UTC3d ago
7
–
running
0
Sun 18 Oct, 23:59 UTC10d ago
5
halved by day 5
7.5 days
2
Sun 11 Oct, 18:01 UTC18d ago
7
halved by day 5
7.2 days
2
Sat 10 Oct, 21:14 UTC18d ago
3
–
0.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 318 on average
109 / 1000
Quick answers
from the figures on this page
About the server
In what location does Hapis Rust - Modded x2 sit?
Hapis Rust - Modded x2 leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 89.248.236.141:27442.
Is Hapis Rust - Modded x2 up, and how steady is its uptime?
Right now, Hapis Rust - Modded x2 is online. About 11 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 10 October 2026, Rust Server Score saw it for the first time.
Does Hapis Rust - Modded x2 perform well?
It averaged 43 server fps over the last 48 hours, with a low of 20. Buildings, deployables and everything else in the world added up to as many as 66,157 entities. Up to 2,788 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does Hapis Rust - Modded x2 sit?
Rust network protocol 2635 and build 168909 on Linux is what Hapis Rust - Modded x2 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does Hapis Rust - Modded x2 wipe its map?
There is no next wipe to predict on Hapis Rust - Modded x2, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 3 days 7 hours.
What happens on Hapis Rust - Modded x2 when wipe day arrives?
Recent wipes have peaked at 6 players on average. 30 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 5 is when it sank below half in the wipes that did not hold.
Player numbers
Where does Hapis Rust - Modded x2 sit among Rust servers?
Over the last seven days, Hapis Rust - Modded x2 has #3,480 for player hours, in the top 16% of all ranked servers.
How many players does Hapis Rust - Modded x2 usually have?
With 50 slots available, Hapis Rust - Modded x2 currently has 3 players. It peaked at 7 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 5 players.
Lists and filters
What do Hapis Rust - Modded x2's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Hapis Rust - Modded x2 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Hapis Rust - Modded x2?
Rust Server Score lists that include Hapis Rust - Modded x2: 2x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Map and rules
What settings and rules apply on Hapis Rust - Modded x2?
The name of Hapis Rust - Modded x2 points to a 2x gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Hapis Rust - Modded x2 uses?
Hapis Rust - Modded x2 runs a game-generated procedural map at size 4,096, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Getting in
How should you connect to Hapis Rust - Modded x2?
Enter client.connect 89.248.236.141:27442 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://hapisrust.github.io/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); wipes are the one to work on (F).