On the class lists: F (38), with population over 48 hours and no performance mark.
Players now0/ 800% full
7-day average0peak –
Rank#15,276top 69%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 80 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,276 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
80/ 100
B+
Mostly smooth: 48 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
27/ 100
F
Lost ground: down 6,975 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rusty Rus [Tyumen] RU Classic №1 sit?
No region tag appears for Rusty Rus [Tyumen] RU Classic №1, but the name suggests Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 89.248.236.141:27192 is the address to use.
Is Rusty Rus [Tyumen] RU Classic №1 up, and how steady is its uptime?
Right now, Rusty Rus [Tyumen] RU Classic №1 is online. The uptime it reports puts the last restart at about 7 days 2 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 9 October 2026.
Does Rusty Rus [Tyumen] RU Classic №1 perform well?
It averaged 48 server fps over the last 48 hours, with a low of 9. Up to 43,912 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,515 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is Rusty Rus [Tyumen] RU Classic №1 on?
You will find Rusty Rus [Tyumen] RU Classic №1 on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does Rusty Rus [Tyumen] RU Classic №1 reset?
There are too few wipes on record for Rusty Rus [Tyumen] RU Classic №1 to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 20 days 5 hours.
Population
Where does Rusty Rus [Tyumen] RU Classic №1 place in the wider field of Rust servers?
Over the last seven days, Rusty Rus [Tyumen] RU Classic №1 has #15,276 for player hours, in the top 69% of all ranked servers.
What does the population on Rusty Rus [Tyumen] RU Classic №1 look like?
Right now, 0 players are on Rusty Rus [Tyumen] RU Classic №1, which has 80 slots. A seven-day average of 0 players applies here.
Tags and filters
What do Rusty Rus [Tyumen] RU Classic №1's tags stand for?
You'll see Rusty Rus [Tyumen] RU Classic №1 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp80 (Max players): The server holds 80 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Rusty Rus [Tyumen] RU Classic №1 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rusty Rus [Tyumen] RU Classic №1: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
What settings and rules apply on Rusty Rus [Tyumen] RU Classic №1?
Nothing in the name of Rusty Rus [Tyumen] RU Classic №1 states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Rusty Rus [Tyumen] RU Classic №1 uses?
Rusty Rus [Tyumen] RU Classic №1 runs a game-generated procedural map at size 3,000, seed 315848369. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to Rusty Rus [Tyumen] RU Classic №1?
To connect, start Rust, press F1, and type client.connect 89.248.236.141:27192. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp80
Max playersThe server holds 80 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).