Working its way up from the back of the class: #15,233 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 616 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 30 Sep, 13:24 UTC27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rusty Rascals | Map Preview 2 | Duo Monthly?
The NA tag on Rusty Rascals | Map Preview 2 | Duo Monthly puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 89.28.237.42:28021.
How dependable is Rusty Rascals | Map Preview 2 | Duo Monthly, and is it online at the moment?
You cannot join now: Rusty Rascals | Map Preview 2 | Duo Monthly is offline, last seen 10 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 17 September 2026.
On what Rust version does Rusty Rascals | Map Preview 2 | Duo Monthly sit?
You will find Rusty Rascals | Map Preview 2 | Duo Monthly on Rust network protocol 2635 and build 168133, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Rusty Rascals | Map Preview 2 | Duo Monthly wipe, and how often?
There are too few wipes on record for Rusty Rascals | Map Preview 2 | Duo Monthly to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 27 days 5 hours have passed since this world was made.
What happens on Rusty Rascals | Map Preview 2 | Duo Monthly when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. 7 hours after the latest wipe began, the crowd hit its peak.
Player numbers
What position does Rusty Rascals | Map Preview 2 | Duo Monthly hold in the rankings?
Over the last seven days, Rusty Rascals | Map Preview 2 | Duo Monthly has #15,233 for player hours, in the top 70% of all ranked servers and #1,567 in North America.
How many players does Rusty Rascals | Map Preview 2 | Duo Monthly usually have?
The last sighting of Rusty Rascals | Map Preview 2 | Duo Monthly was 10 days 16 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on Rusty Rascals | Map Preview 2 | Duo Monthly?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): Its slot count is 10; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168133 (Build): The game build is 168133; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; ^q (Premium): You need Rust's premium status to get in; NA (North America): In the server browser it appears under North America; rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner are the tags Rusty Rascals | Map Preview 2 | Duo Monthly publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs Rusty Rascals | Map Preview 2 | Duo Monthly?
10 other servers we track also use a rustyrascals.org hostname, so they and Rusty Rascals | Map Preview 2 | Duo Monthly most likely share an operator.
Where does Rusty Rascals | Map Preview 2 | Duo Monthly appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rusty Rascals | Map Preview 2 | Duo Monthly among them: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
What settings and rules apply on Rusty Rascals | Map Preview 2 | Duo Monthly?
The name of Rusty Rascals | Map Preview 2 | Duo Monthly gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. You need Rust's premium status to get in. The server runs Valve's anti-cheat, VAC.
Rusty Rascals | Map Preview 2 | Duo Monthly runs which map?
A custom map of size 4,000 is in use on Rusty Rascals | Map Preview 2 | Duo Monthly, and its published file can be downloaded from this page.
Connecting
How should you connect to Rusty Rascals | Map Preview 2 | Duo Monthly?
Enter client.connect 89.28.237.42:28021 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You need Rust's premium status to get in. You can find its website at https://discord.com/invite/CDwadrb.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,^z,^y,^v,NA,gmrust,cs168133,^q,ts8,rustmaps
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp10
Max playersIts slot count is 10.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168133
BuildThe game build is 168133.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
^q
PremiumYou need Rust's premium status to get in.
Region
NA
North AmericaIn the server browser it appears under North America.
Other
rustmaps
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).