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Every Rust server graded on real, live numbers. 32,078 players on the roll · 11,614 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 90.108.190.22:28015
Name of server

SajorutoLAND

RegisterAbsentOffline
Region–
Address90.108.190.22:28015
Last checked4d ago
Launch Rust and join
Overall grade

Working towards

50 out of 100, the average of 4 subjects

On the class lists: C+ (66), with population over 48 hours and no performance mark.

Players now 1/ 128 1% full
7-day average1peak 1
Rank#9,056top 41%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 128 on average. Plenty of space to grow.
Standingrank on player hours 59/ 100 Working its way up from the back of the class: #9,056 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 38/ 100 Slipped a little: down 2,187 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

7 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 02:54 UTC4d ago 1 – running 1
Fri 23 Oct, 04:04 UTC6d ago 1 – 2 days 1
Thu 22 Oct, 05:51 UTC6d ago 1 – 0.9 days 1
Sun 18 Oct, 17:51 UTC10d ago 1 held half 3.5 days 1
Sat 3 Oct, 23:17 UTC25d ago 1 held half 14.8 days 1
Fri 2 Oct, 09:14 UTC26d ago 1 – 1.6 days 0
Sat 26 Sep, 17:02 UTC32d ago 1 held half 5.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
164 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
142 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
16 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
19 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
14 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
62 / 200

Quick answers

from the figures on this page

Server details

Where in the world is SajorutoLAND?

SajorutoLAND leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 90.108.190.22:28015.

Is SajorutoLAND up, and how steady is its uptime?

At this moment, SajorutoLAND is offline; the last time it was seen was 4 days 2 hours ago. It was up 10 of 168 hours over the last 7 full days, which is 6% of the time. On 26 September 2026, Rust Server Score saw it for the first time.

On what Rust version does SajorutoLAND sit?

Rust network protocol 2635 and build 168909 on Windows is what SajorutoLAND runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does SajorutoLAND wipe its map?

There is no next wipe to predict on SajorutoLAND, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 4 days 2 hours.

What happens on SajorutoLAND when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 1 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.

Population

Where does SajorutoLAND sit among Rust servers?

In the top 41% of all ranked servers, SajorutoLAND sits at #9,056 for player hours over the last seven days.

Is SajorutoLAND a busy server?

The last sighting of SajorutoLAND was 4 days 2 hours ago, and it is offline right now. Averaging 1 players over seven days, it peaked at 1.

Lists and filters

How should you read the tags on SajorutoLAND?

The game's browser takes its cue from the tags SajorutoLAND has set: gmrust (Game mode): Survival in the standard Rust style; mp128 (Max players): Its slot count is 128; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does SajorutoLAND appear in the Rust Server Score lists and filters?

Rust Server Score lists that include SajorutoLAND: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which rules does SajorutoLAND enforce, and what are its settings?

You will find no gather rate in the name of SajorutoLAND. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

Getting in

How should you connect to SajorutoLAND?

Enter client.connect 90.108.190.22:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp128
Max players Its slot count is 128.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.