On the class lists: C+ (66), with population over 48 hours and no performance mark.
Players now1/ 1281% full
7-day average1peak 1
Rank#9,056top 41%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 128 on average. Plenty of space to grow.
Standingrank on player hours
59/ 100
C−
Working its way up from the back of the class: #9,056 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 2,187 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sun 25 OctFri 23 OctThu 22 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 02:54 UTC4d ago
1
–
running
1
Fri 23 Oct, 04:04 UTC6d ago
1
–
2 days
1
Thu 22 Oct, 05:51 UTC6d ago
1
–
0.9 days
1
Sun 18 Oct, 17:51 UTC10d ago
1
✓ held half
3.5 days
1
Sat 3 Oct, 23:17 UTC25d ago
1
✓ held half
14.8 days
1
Fri 2 Oct, 09:14 UTC26d ago
1
–
1.6 days
0
Sat 26 Sep, 17:02 UTC32d ago
1
✓ held half
5.7 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
SajorutoLAND leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 90.108.190.22:28015.
Is SajorutoLAND up, and how steady is its uptime?
At this moment, SajorutoLAND is offline; the last time it was seen was 4 days 2 hours ago. It was up 10 of 168 hours over the last 7 full days, which is 6% of the time. On 26 September 2026, Rust Server Score saw it for the first time.
On what Rust version does SajorutoLAND sit?
Rust network protocol 2635 and build 168909 on Windows is what SajorutoLAND runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does SajorutoLAND wipe its map?
There is no next wipe to predict on SajorutoLAND, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 4 days 2 hours.
What happens on SajorutoLAND when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 1 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Population
Where does SajorutoLAND sit among Rust servers?
In the top 41% of all ranked servers, SajorutoLAND sits at #9,056 for player hours over the last seven days.
Is SajorutoLAND a busy server?
The last sighting of SajorutoLAND was 4 days 2 hours ago, and it is offline right now. Averaging 1 players over seven days, it peaked at 1.
Lists and filters
How should you read the tags on SajorutoLAND?
The game's browser takes its cue from the tags SajorutoLAND has set: gmrust (Game mode): Survival in the standard Rust style; mp128 (Max players): Its slot count is 128; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does SajorutoLAND appear in the Rust Server Score lists and filters?
Rust Server Score lists that include SajorutoLAND: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which rules does SajorutoLAND enforce, and what are its settings?
You will find no gather rate in the name of SajorutoLAND. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
Getting in
How should you connect to SajorutoLAND?
Enter client.connect 90.108.190.22:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp128,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp128
Max playersIts slot count is 128.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).