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Every Rust server graded on real, live numbers. 85,272 players on the roll · 11,802 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 90.154.73.69:28015
Name of server

Test Server

RegisterAbsentOffline
Region–
Address90.154.73.69:28015
Last checked16d ago
Launch Rust and join
Overall grade

Working towards

51 out of 100, the average of 3 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,682top 71%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,682 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 24/ 100 Lost ground: down 8,187 places this week. A strong wipe could turn it round.

A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct7 Oct11 Oct14 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 16:49 UTC18d ago 1 – running 1
Fri 2 Oct, 13:42 UTC26d ago 1 held half 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 545 on average
674 / 750
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
487 / 500
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 305 on average
48 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 305 on average
60 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 267 on average
164 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 263 on average
217 / 250

Quick answers

from the figures on this page

Server details

In what location does Test Server sit?

You'll find no region listed by Test Server. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 90.154.73.69:28015.

How reliable is Test Server, and is it up?

At this moment, Test Server is offline; the last time it was seen was 16 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 30 September 2026, Rust Server Score saw it for the first time.

Which Rust version is Test Server running?

You will find Test Server on Rust network protocol 2634 and build 166586, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does Test Server reset?

Test Server has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 18 days 23 hours.

What happens on Test Server when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 1 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Population

Where does Test Server place in the wider field of Rust servers?

Over the last seven days, Test Server has #15,682 for player hours, in the top 71% of all ranked servers.

What does the population on Test Server look like?

It has been 16 days 18 hours since Test Server was last seen, and it is offline right now.

Tags

What is meant by the tags on Test Server?

The game's browser takes its cue from the tags Test Server has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Test Server?

These Rust Server Score lists count Test Server among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

How is Test Server set up, and what rules does it keep?

You will find no gather rate in the name of Test Server. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Test Server runs which map?

The game generates a procedural map for Test Server.

How to join

What is the way to join Test Server?

To connect, start Rust, press F1, and type client.connect 90.154.73.69:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol Join only if your game runs protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.