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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 90.189.238.64:28015
Name of server

My Server Name

RegisterAbsentOffline
Region–
Address90.189.238.64:28015
Last checked10d ago
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 3 subjects

Players now 0/ 500 0% full
7-day average0peak –
Rank#14,247top 65%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 35/ 100 Working its way up from the back of the class: #14,247 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 30/ 100 Lost ground: down 5,559 places this week. A strong wipe could turn it round.

A fair term, with more to come. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct18 Oct20 Oct23 Oct25 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 04:08 UTC10d ago 1 – running 1
Tue 13 Oct, 16:40 UTC15d ago 1 held half 4.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 550 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 300 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 300 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 269 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
255 / 300

Quick answers

from the figures on this page

Server facts

In what location does My Server Name sit?

No region is published for My Server Name. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 90.189.238.64:28015 is the address to use.

How dependable is My Server Name, and is it online at the moment?

The server is down: My Server Name is offline now, with the last sighting 10 days 9 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 October 2026, Rust Server Score saw it for the first time.

What Rust version is My Server Name on?

Rust network protocol 2634 and build 167781 on Windows is what My Server Name runs. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does My Server Name reset?

The record holds too few of My Server Name's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 15 days 2 hours have passed since this world was made.

What should you expect from wipe day on My Server Name?

Recent wipes have peaked at 1 players on average. 1 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.

Player count

What position does My Server Name hold in the rankings?

In the top 65% of all ranked servers, My Server Name sits at #14,247 for player hours over the last seven days.

What does the population on My Server Name look like?

The last sighting of My Server Name was 10 days 9 hours ago, and it is offline right now.

Lists and filters

How should you read the tags on My Server Name?

gmrust (Game mode): Rust survival, played by the standard rules; mp500 (Max players): 500 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set are the tags My Server Name publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does My Server Name appear in the Rust Server Score lists and filters?

These Rust Server Score lists count My Server Name among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which rules does My Server Name enforce, and what are its settings?

Nothing in the name of My Server Name states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.

My Server Name runs which map?

The game generates a procedural map for My Server Name.

Connecting

How do you get onto My Server Name?

To connect, start Rust, press F1, and type client.connect 90.189.238.64:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp500
Max players 500 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.