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Every Rust server graded on real, live numbers. 77,057 players on the roll · 11,838 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 90.242.149.62:28015
Name of server

BondyGaming Rust

RegisterAbsentOffline
Region–
Address90.242.149.62:28015
Last checked19d ago
Launch Rust and join
Overall grade

Working towards

50 out of 100, the average of 3 subjects

Players now 1/ 10 10% full
7-day average0peak –
Rank#13,707top 62%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 38/ 100 Working its way up from the back of the class: #13,707 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 13/ 100 Lost ground: down 10,248 places this week. A strong wipe could turn it round.

A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.6 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 10:43 UTC22d ago 2 – running 0
Thu 1 Oct, 18:24 UTC FW26d ago 2 held half 3.7 days 1
Fri 25 Sep, 23:50 UTC31d ago 2 held half 5.8 days 0
Tue 22 Sep, 09:29 UTC35d ago 1 held half 3.6 days 1
Mon 21 Sep, 19:20 UTC36d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
672 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 343 on average
48 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 339 on average
84 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 315 on average
370 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
182 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 260 on average
163 / 250

Quick answers

from the figures on this page

Server facts

Where in the world is BondyGaming Rust?

No region is published for BondyGaming Rust. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 90.242.149.62:28015.

How reliable is BondyGaming Rust, and is it up?

You cannot join now: BondyGaming Rust is offline, last seen 19 days 22 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.

On what Rust version does BondyGaming Rust sit?

Rust network protocol 2634 and build 166652 on Windows is what BondyGaming Rust runs. To join, your game must use the same protocol; Steam handles the update.

Resets

When does BondyGaming Rust wipe, and how often?

There is no next wipe to predict on BondyGaming Rust, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 22 days 8 hours.

What happens on BondyGaming Rust when wipe day arrives?

Recent wipes have peaked at 2 players on average. 4 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.

Player count

Where does BondyGaming Rust sit among Rust servers?

Over the last seven days, BondyGaming Rust has #13,707 for player hours, in the top 62% of all ranked servers.

Is BondyGaming Rust a busy server?

The last sighting of BondyGaming Rust was 19 days 22 hours ago, and it is offline right now.

Tags and filters

What is meant by the tags on BondyGaming Rust?

The game's browser takes its cue from the tags BondyGaming Rust has set: gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show BondyGaming Rust?

Rust Server Score lists that include BondyGaming Rust: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

How is BondyGaming Rust set up, and what rules does it keep?

Nothing in the name of BondyGaming Rust states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map BondyGaming Rust uses?

A procedural map of size 3,500 and seed 1347991635, generated by the game, is what BondyGaming Rust runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How do you get onto BondyGaming Rust?

To connect, start Rust, press F1, and type client.connect 90.242.149.62:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players The server holds 10 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166652
Build This runs on build 166652.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.