Working its way up from the back of the class: #16,546 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 715 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
solo tkt leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 90.50.249.40:28015.
Is solo tkt up, and how steady is its uptime?
The server is down: solo tkt is offline now, with the last sighting 32 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 26 September 2026.
Which Rust version is solo tkt running?
Rust network protocol 2633 and build 165217 on Windows is what solo tkt runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does solo tkt wipe its map?
solo tkt has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 32 days 20 hours.
Player numbers
Where does solo tkt sit among Rust servers?
Over the last seven days, solo tkt has #16,546 for player hours, in the top 71% of all ranked servers.
What does the population on solo tkt look like?
It has been 32 days 20 hours since solo tkt was last seen, and it is offline right now.
Tags
How should you read the tags on solo tkt?
You'll see solo tkt tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp500 (Max players): Its slot count is 500; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature solo tkt?
Rust Server Score lists that include solo tkt: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
What settings and rules apply on solo tkt?
Nothing in the name of solo tkt states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in play on solo tkt?
A procedural map, generated by the game, is what solo tkt runs.
Connecting
What is the way to join solo tkt?
To connect, start Rust, press F1, and type client.connect 90.50.249.40:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp500
Max playersIts slot count is 500.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).