Working its way up from the back of the class: #14,558 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
28/ 100
F
Lost ground: down 6,550 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 27 Sep, 00:24 UTC32d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 313 on average
40 / 1000
Quick answers
from the figures on this page
Server facts
Where in the world is [NxLR] NextLevelRust | 2x Event Boost | Faction Wars | WBoss?
You'll find no region listed by [NxLR] NextLevelRust | 2x Event Boost | Faction Wars | WBoss. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 91.124.14.198:28076.
Is [NxLR] NextLevelRust | 2x Event Boost | Faction Wars | WBoss up, and how steady is its uptime?
You cannot join now: [NxLR] NextLevelRust | 2x Event Boost | Faction Wars | WBoss is offline, last seen 31 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 25 September 2026.
On what Rust version does [NxLR] NextLevelRust | 2x Event Boost | Faction Wars | WBoss sit?
You will find [NxLR] NextLevelRust | 2x Event Boost | Faction Wars | WBoss on Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does [NxLR] NextLevelRust | 2x Event Boost | Faction Wars | WBoss wipe, and how often?
The record holds too few of [NxLR] NextLevelRust | 2x Event Boost | Faction Wars | WBoss's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 32 days 5 hours have passed since this world was made.
What happens on [NxLR] NextLevelRust | 2x Event Boost | Faction Wars | WBoss when wipe day arrives?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began.
Player count
Where does [NxLR] NextLevelRust | 2x Event Boost | Faction Wars | WBoss place in the wider field of Rust servers?
In the top 61% of all ranked servers, [NxLR] NextLevelRust | 2x Event Boost | Faction Wars | WBoss sits at #14,558 for player hours over the last seven days.
Is [NxLR] NextLevelRust | 2x Event Boost | Faction Wars | WBoss a busy server?
It has been 31 days 17 hours since [NxLR] NextLevelRust | 2x Event Boost | Faction Wars | WBoss was last seen, and it is offline right now.
Tags and filters
What is meant by the tags on [NxLR] NextLevelRust | 2x Event Boost | Faction Wars | WBoss?
You'll see [NxLR] NextLevelRust | 2x Event Boost | Faction Wars | WBoss tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp300 (Max players): Its slot count is 300; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [NxLR] NextLevelRust | 2x Event Boost | Faction Wars | WBoss?
These Rust Server Score lists count [NxLR] NextLevelRust | 2x Event Boost | Faction Wars | WBoss among them: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Rules and settings
How is [NxLR] NextLevelRust | 2x Event Boost | Faction Wars | WBoss set up, and what rules does it keep?
The name of [NxLR] NextLevelRust | 2x Event Boost | Faction Wars | WBoss points to a 2x gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
The game generates the procedural map on [NxLR] NextLevelRust | 2x Event Boost | Faction Wars | WBoss at size 4,500 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Connecting
What is the way to join [NxLR] NextLevelRust | 2x Event Boost | Faction Wars | WBoss?
To connect, start Rust, press F1, and type client.connect 91.124.14.198:28076. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/PKwwDpNKp.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp300
Max playersIts slot count is 300.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).