Working its way up from the back of the class: #13,771 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 1,777 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap1.1 daysbetween real wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Fri 16 OctThu 15 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 09:26 UTC12d ago
1
–
running
0
Thu 15 Oct, 07:36 UTC13d ago
1
–
1.1 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [DE] SteppenWolf*s PVE-Staging Insel (Test) based in?
You'll find no region listed by [DE] SteppenWolf*s PVE-Staging Insel (Test). Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 91.17.105.228:28025.
Is [DE] SteppenWolf*s PVE-Staging Insel (Test) up, and how steady is its uptime?
You cannot join now: [DE] SteppenWolf*s PVE-Staging Insel (Test) is offline, last seen 12 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 15 October 2026, Rust Server Score saw it for the first time.
On what Rust version does [DE] SteppenWolf*s PVE-Staging Insel (Test) sit?
The server [DE] SteppenWolf*s PVE-Staging Insel (Test) is on Rust network protocol 2635 and build 168230 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does [DE] SteppenWolf*s PVE-Staging Insel (Test) wipe, and how often?
The record holds too few of [DE] SteppenWolf*s PVE-Staging Insel (Test)'s wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 12 days 16 hours.
What should you expect from wipe day on [DE] SteppenWolf*s PVE-Staging Insel (Test)?
The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
What position does [DE] SteppenWolf*s PVE-Staging Insel (Test) hold in the rankings?
In the top 64% of all ranked servers, [DE] SteppenWolf*s PVE-Staging Insel (Test) sits at #13,771 for player hours over the last seven days.
What does the population on [DE] SteppenWolf*s PVE-Staging Insel (Test) look like?
[DE] SteppenWolf*s PVE-Staging Insel (Test) is offline at the moment; the last time it was seen was 12 days 15 hours ago.
Tags and filters
How should you read the tags on [DE] SteppenWolf*s PVE-Staging Insel (Test)?
You'll see [DE] SteppenWolf*s PVE-Staging Insel (Test) tagged with gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168230 (Build): This runs on build 168230; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [DE] SteppenWolf*s PVE-Staging Insel (Test)?
Rust Server Score lists that include [DE] SteppenWolf*s PVE-Staging Insel (Test): Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which rules does [DE] SteppenWolf*s PVE-Staging Insel (Test) enforce, and what are its settings?
You will find no gather rate in the name of [DE] SteppenWolf*s PVE-Staging Insel (Test). The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.
[DE] SteppenWolf*s PVE-Staging Insel (Test) runs which map?
[DE] SteppenWolf*s PVE-Staging Insel (Test) runs a procedural map, which the game generates.
Getting in
How do you get onto [DE] SteppenWolf*s PVE-Staging Insel (Test)?
To connect, start Rust, press F1, and type client.connect 91.17.105.228:28025. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2635,gmrust,cs168230,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp1
Max players1 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168230
BuildThis runs on build 168230.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.