On the class lists: F (40), with population over 48 hours and no performance mark.
Players now2/ 540% full
7-day average2peak 2
Rank#5,997top 27%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
31/ 100
F
A quiet classroom so far: 2 of 5 on average. Plenty of space to grow.
Standingrank on player hours
73/ 100
B−
Holds a respectable place: #5,997 on player hours.
Uptimehours on the list, last 48
4/ 100
F
Attendance needs work: on the list only 2 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 149 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 427 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); uptime is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
KWSERVER leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 91.202.27.128:12170.
Is KWSERVER up, and how steady is its uptime?
The server is down: KWSERVER is offline now, with the last sighting 29 hours ago. The uptime it reports puts the last restart at about 2 hours ago. It was up 16 of 168 hours over the last 7 full days, which is 10% of the time. On 17 October 2026, Rust Server Score saw it for the first time.
Is KWSERVER smooth to play on?
The average over the last 48 hours was 149 server fps, and it never went below 149. At its peak, it held 74,590 entities, including buildings, deployables and all else in the world. Up to 1,593 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is KWSERVER running?
Rust network protocol 2635 and build 168909 on Windows is what KWSERVER runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does KWSERVER reset?
There are too few wipes on record for KWSERVER to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 12 days 15 hours have passed since this world was made.
Player numbers
Where does KWSERVER place in the wider field of Rust servers?
Over the last seven days, KWSERVER has #5,997 for player hours, in the top 27% of all ranked servers.
What does the population on KWSERVER look like?
KWSERVER is offline at the moment; the last time it was seen was 29 hours ago. Averaging 2 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 20:00 UTC, with an average of 2 players.
Tags and filters
What is meant by the tags on KWSERVER?
gmrust (Game mode): Rust survival, played by the standard rules; mp5 (Max players): Its slot count is 5; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set are the tags KWSERVER publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature KWSERVER?
These Rust Server Score lists count KWSERVER among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
What settings and rules apply on KWSERVER?
You will find no gather rate in the name of KWSERVER. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not enabled.
Can you tell me which map KWSERVER uses?
The game generates the procedural map on KWSERVER at size 3,500 with seed 1573025114. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto KWSERVER?
Enter client.connect 91.202.27.128:12170 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp5
Max playersIts slot count is 5.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); uptime is the one to work on (F).